// Table with all function addresses.
static RenderTileFunction RenderTileFunctionTable[] = {
	&RenderTile16_320_ROT0_NOFLIP_NOROWSCROLL_NOROWSELECT_NOCLIP_256, &RenderTile16_320_ROT0_NOFLIP_NOROWSCROLL_NOROWSELECT_CLIP_256, 
	&RenderTile16_320_ROT0_NOFLIP_ROWSCROLL_NOROWSELECT_NOCLIP_256, &RenderTile16_320_ROT0_NOFLIP_ROWSCROLL_NOROWSELECT_CLIP_256, 
	&RenderTile16_320_ROT0_NOFLIP_NOROWSCROLL_ROWSELECT_NOCLIP_256, &RenderTile16_320_ROT0_NOFLIP_NOROWSCROLL_ROWSELECT_CLIP_256, 
	&RenderTile16_384_ROT0_NOFLIP_NOROWSCROLL_NOROWSELECT_NOCLIP_256, &RenderTile16_384_ROT0_NOFLIP_NOROWSCROLL_NOROWSELECT_CLIP_256, 
	&RenderTile16_384_ROT0_NOFLIP_ROWSCROLL_NOROWSELECT_NOCLIP_256, &RenderTile16_384_ROT0_NOFLIP_ROWSCROLL_NOROWSELECT_CLIP_256, 
	&RenderTile16_384_ROT0_NOFLIP_NOROWSCROLL_ROWSELECT_NOCLIP_256, &RenderTile16_384_ROT0_NOFLIP_NOROWSCROLL_ROWSELECT_CLIP_256, 
};

static RenderTileFunction* RenderTile_ROT0[2] = {
	&RenderTileFunctionTable[0],
	&RenderTileFunctionTable[6]
};
