// FB Alpha Mug Smashers driver module
// Based on MAME driver by David Haywood

#include "tiles_generic.h"
#include "m68000_intf.h"
#include "z80_intf.h"
#include "burn_ym2151.h"
#include "msm6295.h"

static UINT8 *AllMem;
static UINT8 *MemEnd;
static UINT8 *AllRam;
static UINT8 *RamEnd;
static UINT8 *Drv68KROM;
static UINT8 *DrvZ80ROM;
static UINT8 *DrvGfxROM0;
static UINT8 *DrvGfxROM1;
static UINT8 *DrvSndROM;
static UINT8 *Drv68KRAM;
static UINT8 *DrvZ80RAM;
static UINT8 *DrvPalRAM;
static UINT8 *DrvSprRAM;
static UINT8 *DrvVidRAM0;
static UINT8 *DrvVidRAM1;
static UINT8 *DrvVidRegs;
static UINT8 *DrvSndRegs;

static UINT32 *DrvPalette;
static UINT32 *Palette;

static UINT8  DrvRecalc;

static INT32  *DrvScrollX;
static INT32  *DrvScrollY;

static UINT8  DrvReset;
static UINT8  DrvJoy1[16];
static UINT8  DrvJoy2[16];
static UINT8  DrvDips[4];
static UINT16 DrvInputs[4];

static UINT8 *soundlatch;

static struct BurnInputInfo MugsmashInputList[] = {
	{"P1 Coin",			BIT_DIGITAL,	DrvJoy1 + 8,	"p1 coin"	},
	{"P1 Start",		BIT_DIGITAL,	DrvJoy1 + 7,	"p1 start"	},
	{"P1 Up",			BIT_DIGITAL,	DrvJoy1 + 2,	"p1 up"		},
	{"P1 Down",			BIT_DIGITAL,	DrvJoy1 + 3,	"p1 down"	},
	{"P1 Left",			BIT_DIGITAL,	DrvJoy1 + 1,	"p1 left"	},
	{"P1 Right",		BIT_DIGITAL,	DrvJoy1 + 0,	"p1 right"	},
	{"P1 Button 1",		BIT_DIGITAL,	DrvJoy1 + 4,	"p1 fire 1"	},
	{"P1 Button 2",		BIT_DIGITAL,	DrvJoy1 + 5,	"p1 fire 2"	},
	{"P1 Button 3",		BIT_DIGITAL,	DrvJoy1 + 6,	"p1 fire 3"	},

	{"P2 Coin",			BIT_DIGITAL,	DrvJoy1 + 9,	"p2 coin"	},
	{"P2 Start",		BIT_DIGITAL,	DrvJoy2 + 7,	"p2 start"	},
	{"P2 Up",			BIT_DIGITAL,	DrvJoy2 + 2,	"p2 up"		},
	{"P2 Down",			BIT_DIGITAL,	DrvJoy2 + 3,	"p2 down"	},
	{"P2 Left",			BIT_DIGITAL,	DrvJoy2 + 1,	"p2 left"	},
	{"P2 Right",		BIT_DIGITAL,	DrvJoy2 + 0,	"p2 right"	},
	{"P2 Button 1",		BIT_DIGITAL,	DrvJoy2 + 4,	"p2 fire 1"	},
	{"P2 Button 2",		BIT_DIGITAL,	DrvJoy2 + 5,	"p2 fire 2"	},
	{"P2 Button 3",		BIT_DIGITAL,	DrvJoy2 + 6,	"p2 fire 3"	},

	{"Reset",			BIT_DIGITAL,	&DrvReset,		"reset"		},
	{"Dip A",			BIT_DIPSWITCH,	DrvDips + 0,	"dip"		},
	{"Dip B",			BIT_DIPSWITCH,	DrvDips + 1,	"dip"		},
	{"Dip C",			BIT_DIPSWITCH,	DrvDips + 2,	"dip"		},
	{"Dip D",			BIT_DIPSWITCH,	DrvDips + 3,	"dip"		},
};

STDINPUTINFO(Mugsmash)

static struct BurnDIPInfo MugsmashDIPList[]=
{
	// Default Values
	{0x13, 0xff, 0xff, 0xff, NULL					},
	{0x14, 0xff, 0xff, 0xe1, NULL					},
	{0x15, 0xff, 0xff, 0xda, NULL					},
	{0x16, 0xff, 0xff, 0xff, NULL					},

	{0   , 0xfe, 0   ,    2, "Color Test"			},
	{0x13, 0x01, 0x10, 0x10, "Off"					},
	{0x13, 0x01, 0x10, 0x00, "On"					},

	{0   , 0xfe, 0   ,    2, "Draw SF."				},
	{0x13, 0x01, 0x20, 0x20, "Off"					},
	{0x13, 0x01, 0x20, 0x00, "On"					},

	{0   , 0xfe, 0   ,    2, "Service Mode"			},
	{0x14, 0x01, 0x01, 0x01, "Off"					},
	{0x14, 0x01, 0x01, 0x00, "On"					},

	{0   , 0xfe, 0   ,    8, "Coinage"				},
	{0x14, 0x01, 0x0e, 0x0c, "4 Coins 1 Credits "	},
	{0x14, 0x01, 0x0e, 0x0a, "3 Coins 1 Credits "	},
	{0x14, 0x01, 0x0e, 0x08, "2 Coins 1 Credits "	},
	{0x14, 0x01, 0x0e, 0x00, "1 Coin 1 Credits "	},
	{0x14, 0x01, 0x0e, 0x02, "1 Coin 2 Credits "	},
	{0x14, 0x01, 0x0e, 0x04, "1 Coin 3 Credits "	},
	{0x14, 0x01, 0x0e, 0x06, "1 Coin 4 Credits "	},
	{0x14, 0x01, 0x0e, 0x0e, "Free Play"			},

	{0   , 0xfe, 0   ,    2, "Allow_Continue"		},
	{0x14, 0x01, 0x10, 0x10, "No"					},
	{0x14, 0x01, 0x10, 0x00, "Yes"					},

	{0   , 0xfe, 0   ,    2, "Sound Test"			},
	{0x14, 0x01, 0x20, 0x20, "Off"					},
	{0x14, 0x01, 0x20, 0x00, "On"					},

	{0   , 0xfe, 0   ,    2, "Demo_Sounds"			},
	{0x15, 0x01, 0x01, 0x01, "Off"					},
	{0x15, 0x01, 0x01, 0x00, "On"					},

	{0   , 0xfe, 0   ,    4, "Lives"				},
	{0x15, 0x01, 0x06, 0x00, "1"					},
	{0x15, 0x01, 0x06, 0x02, "2"					},
	{0x15, 0x01, 0x06, 0x04, "3"					},
	{0x15, 0x01, 0x06, 0x06, "4"					},

	{0   , 0xfe, 0   ,    4, "Difficulty"			},
	{0x15, 0x01, 0x30, 0x00, "Very_Easy"			},
	{0x15, 0x01, 0x30, 0x10, "Easy"					},
	{0x15, 0x01, 0x30, 0x20, "Hard"					},
	{0x15, 0x01, 0x30, 0x30, "Very_Hard"			},

	{0   , 0xfe, 0   ,    2, "Draw Objects"			},
	{0x16, 0x01, 0x01, 0x01, "Off"					},
	{0x16, 0x01, 0x01, 0x00, "On"					},

	{0   , 0xfe, 0   ,    2, "Freeze"				},
	{0x16, 0x01, 0x02, 0x02, "Off"					},
	{0x16, 0x01, 0x02, 0x00, "On"					},
};

STDDIPINFO(Mugsmash)

static UINT8 __fastcall mugsmash_read_byte(UINT32 address)
{
	if ((address & 0xfffff8) == 0x180000) {
		return DrvInputs[(address >> 1) & 3] >> ((~address & 1) << 3);
	}

	return 0;
}

static UINT16 __fastcall mugsmash_read_word(UINT32 address)
{
	if ((address & 0xfffff8) == 0x180000) {
		return DrvInputs[(address >> 1) & 3];
	}

	return 0;
}

static void palette_write(INT32 offset)
{
	UINT16 data = *((UINT16*)(DrvPalRAM + offset));

	UINT8 r = (data >> 10);
	UINT8 g = (data >>  5);
	UINT8 b = (data >>  0);

	r = (r << 3) | (r >> 2);
	g = (g << 3) | (r >> 2);
	b = (b << 3) | (b >> 2);

	Palette[offset >> 1] = (r << 16) | (g << 8) | (b);
	DrvPalette[offset >> 1] = BurnHighCol(r, g, b, 0);
}

void __fastcall mugsmash_write_byte(UINT32 address, UINT8 data)
{
	if (address >= 0x100000 && address <= 0x1005ff) {
		DrvPalRAM[address & 0x7ff] = data;
		palette_write(address & 0x7ff);
		return;
	}

	if ((address & 0xfffff8) == 0x0c0000) {
		DrvVidRegs[address & 7] = data;
		return;
	}

	switch (address)
	{
		case 0x140002:
		case 0x140003:
			ZetNmi();
		case 0x140000:
		case 0x140001:
		case 0x140004:
		case 0x140005:
		case 0x140006:
		case 0x140007:
			DrvSndRegs[address & 7] = data;
		return;
	}
}

void __fastcall mugsmash_write_word(UINT32 address, UINT16 data)
{
	if (address >= 0x100000 && address <= 0x1005ff) {
		*((UINT16*)(DrvPalRAM + (address & 0x7fe))) = data;
		palette_write(address & 0x7fe);
		return;
	}

	switch (address)
	{
		case 0x0c0000:
			*((UINT16*)(DrvVidRegs + (address & 7))) = BURN_ENDIAN_SWAP_INT16(data);
			DrvScrollX[1] = BURN_ENDIAN_SWAP_INT16(*((UINT16*)(DrvVidRegs + 4))) + 7;
		return;

		case 0x0c0002:
			*((UINT16*)(DrvVidRegs + (address & 7))) = BURN_ENDIAN_SWAP_INT16(data);
			DrvScrollY[1] = BURN_ENDIAN_SWAP_INT16(*((UINT16*)(DrvVidRegs + 6))) + 12;
		return;

		case 0x0c0004:
			*((UINT16*)(DrvVidRegs + (address & 7))) = BURN_ENDIAN_SWAP_INT16(data);
			DrvScrollX[0] = BURN_ENDIAN_SWAP_INT16(*((UINT16*)(DrvVidRegs + 0))) + 3;
		return;

		case 0x0c0006:
			*((UINT16*)(DrvVidRegs + (address & 7))) = BURN_ENDIAN_SWAP_INT16(data);
			DrvScrollY[0] = BURN_ENDIAN_SWAP_INT16(*((UINT16*)(DrvVidRegs + 2))) + 12;
		return;

		case 0x140002:
			ZetNmi();
		case 0x140000:
		case 0x140004:
		case 0x140006:
			*((UINT16*)(DrvSndRegs + (address & 7))) = BURN_ENDIAN_SWAP_INT16(data);
		return;
	}
}

void __fastcall mugsmash_sound_write(UINT16 address, UINT8 data)
{
	switch (address)
	{
		case 0x8800:
		case 0x8801:
			BurnYM2151Write(address & 1, data);
		return;

		case 0x9800:
			MSM6295Write(0, data);
		return;
	}
}

UINT8 __fastcall mugsmash_sound_read(UINT16 address)
{
	switch (address)
	{
		case 0x8801:
		return BurnYM2151Read();

		case 0x9800:
		return MSM6295Read(0);

		case 0xa000:
			return *soundlatch;
	}

	return 0;
}

static INT32 DrvGfxDecode()
{
	INT32 Plane0[4]  = { 0, 1, 2, 3 };
	INT32 XOffs0[16] = { 16, 20, 24, 28, 0, 4, 8, 12, 48, 52, 56, 60, 32, 36, 40, 44 };
	INT32 YOffs0[16] = { 0, 64, 128, 192, 256, 320, 384, 448, 512, 576, 640, 704, 768, 832, 896, 960 };

	INT32 Plane1[4]  = { 0xc00000, 0x800000, 0x400000, 0x000000 };
	INT32 XOffs1[16] = { 0, 1, 2, 3, 4, 5, 6, 7, 128, 129, 130, 131, 132, 133, 134, 135 };
	INT32 YOffs1[16] = { 0, 8, 16, 24, 32, 40, 48, 56, 64, 72, 80, 88, 96, 104, 112, 120 };

	UINT8 *tmp = (UINT8*)BurnMalloc(0x300000);
	if (tmp == NULL) {
		return 1;
	}

	memcpy (tmp, DrvGfxROM0, 0x300000);

	GfxDecode(0x6000, 4, 16, 16, Plane0, XOffs0, YOffs0, 0x400, tmp, DrvGfxROM0);

	memcpy (tmp, DrvGfxROM1, 0x200000);

	GfxDecode(0x4000, 4, 16, 16, Plane1, XOffs1, YOffs1, 0x100, tmp, DrvGfxROM1);

	BurnFree (tmp);

	return 0;
}

static INT32 MemIndex()
{
	UINT8 *Next; Next = AllMem;

	Drv68KROM	= Next; Next += 0x080000;
	DrvZ80ROM	= Next; Next += 0x010000;

	MSM6295ROM	= Next;
	DrvSndROM	= Next; Next += 0x040000;

	DrvGfxROM0	= Next; Next += 0x600000;
	DrvGfxROM1	= Next; Next += 0x400000;

	DrvPalette	= (UINT32*)Next; Next += 0x0300 * sizeof(UINT32);

	AllRam		= Next;

	Drv68KRAM	= Next; Next += 0x010000;
	DrvPalRAM	= Next; Next += 0x000800;
	DrvSprRAM	= Next; Next += 0x004000;
	DrvVidRAM0	= Next; Next += 0x001000;
	DrvVidRAM1	= Next; Next += 0x001000;

	DrvVidRegs	= Next; Next += 0x000008;
	DrvSndRegs	= Next; Next += 0x000008;

	DrvScrollX	= (INT32*)Next; Next += 0x000002 * sizeof(INT32);
	DrvScrollY	= (INT32*)Next; Next += 0x000002 * sizeof(INT32);

	DrvZ80RAM	= Next; Next += 0x000800;

	Palette		= (UINT32*)Next; Next += 0x0300 * sizeof(UINT32);

	RamEnd		= Next;

	MemEnd		= Next;

	return 0;
}

static INT32 DrvDoReset()
{
	DrvReset = 0;

	memset (AllRam, 0, RamEnd - AllRam);

	SekOpen(0);
	SekReset();
	SekClose();

	ZetOpen(0);
	ZetReset();
	ZetClose();

	MSM6295Reset(0);
	BurnYM2151Reset();

	return 0;
}

static void MugsmashYM2151IrqHandler(INT32 nStatus)
{
	ZetSetIRQLine(0, (nStatus) ? CPU_IRQSTATUS_ACK : CPU_IRQSTATUS_NONE);
}

static INT32 DrvInit()
{
	AllMem = NULL;
	MemIndex();
	INT32 nLen = MemEnd - (UINT8 *)0;
	if ((AllMem = (UINT8 *)BurnMalloc(nLen)) == NULL) return 1;
	memset(AllMem, 0, nLen);
	MemIndex();

	{
		if (BurnLoadRom(Drv68KROM  + 0x000001,  0, 2)) return 1;
		if (BurnLoadRom(Drv68KROM  + 0x000000,  1, 2)) return 1;

		if (BurnLoadRom(DrvZ80ROM  + 0x000000,  2, 1)) return 1;

		if (BurnLoadRom(DrvGfxROM0 + 0x000000,  3, 2)) return 1;
		if (BurnLoadRom(DrvGfxROM0 + 0x000001,  4, 2)) return 1;
		if (BurnLoadRom(DrvGfxROM0 + 0x100000,  5, 2)) return 1;
		if (BurnLoadRom(DrvGfxROM0 + 0x100001,  6, 2)) return 1;
		if (BurnLoadRom(DrvGfxROM0 + 0x200000,  7, 2)) return 1;
		if (BurnLoadRom(DrvGfxROM0 + 0x200001,  8, 2)) return 1;

		if (BurnLoadRom(DrvGfxROM1 + 0x000000,  9, 1)) return 1;
		if (BurnLoadRom(DrvGfxROM1 + 0x080000, 10, 1)) return 1;
		if (BurnLoadRom(DrvGfxROM1 + 0x100000, 11, 1)) return 1;
		if (BurnLoadRom(DrvGfxROM1 + 0x180000, 12, 1)) return 1;

		if (BurnLoadRom(DrvSndROM  + 0x000000, 13, 1)) return 1;
		if (BurnLoadRom(DrvSndROM  + 0x020000, 14, 1)) return 1;

		DrvGfxDecode();
	}

	SekInit(0, 0x68000);
	SekOpen(0);
	SekMapMemory(Drv68KROM,		0x000000, 0x07ffff, MAP_ROM);
	SekMapMemory(DrvVidRAM0,	0x080000, 0x080fff, MAP_RAM);
	SekMapMemory(DrvVidRAM1,	0x082000, 0x082fff, MAP_RAM);
	SekMapMemory(DrvPalRAM,		0x100000, 0x1005ff, MAP_ROM);
	SekMapMemory(Drv68KRAM,		0x1c0000, 0x1cffff, MAP_RAM);
	SekMapMemory(DrvSprRAM,		0x200000, 0x203fff, MAP_RAM);
	SekSetWriteByteHandler(0,	mugsmash_write_byte);
	SekSetWriteWordHandler(0,	mugsmash_write_word);
	SekSetReadByteHandler(0,	mugsmash_read_byte);
	SekSetReadWordHandler(0,	mugsmash_read_word);
	SekClose();

	ZetInit(0);
	ZetOpen(0);
	ZetMapMemory(DrvZ80ROM,		0x0000, 0x7fff, MAP_ROM);
	ZetMapMemory(DrvZ80RAM,		0x8000, 0x87ff, MAP_RAM);
	ZetSetWriteHandler(mugsmash_sound_write);
	ZetSetReadHandler(mugsmash_sound_read);
	ZetClose();

	GenericTilesInit();

	soundlatch = DrvSndRegs + 2;

	BurnYM2151Init(3579545);
	BurnYM2151SetIrqHandler(&MugsmashYM2151IrqHandler);
	BurnYM2151SetRoute(BURN_SND_YM2151_YM2151_ROUTE_1, 1.00, BURN_SND_ROUTE_LEFT);
	BurnYM2151SetRoute(BURN_SND_YM2151_YM2151_ROUTE_2, 1.00, BURN_SND_ROUTE_RIGHT);

	MSM6295Init(0, 1122000 / 132, 1);
	MSM6295SetRoute(0, 0.50, BURN_SND_ROUTE_BOTH);

	DrvDoReset();

	return 0;
}

static INT32 DrvExit()
{
	GenericTilesExit();

	SekExit();
	ZetExit();

	MSM6295Exit();
	BurnYM2151Exit();

	BurnFree (AllMem);

	return 0;
}

static void draw_sprites()
{
	UINT16 *source = (UINT16*)DrvSprRAM;

	for (INT32 i = 0; i < 0x2000; i += 8)
	{
		INT32 code  =(BURN_ENDIAN_SWAP_INT16(source[i + 3]) & 0xff) | ((BURN_ENDIAN_SWAP_INT16(source[i + 2]) & 0xff) << 8);
		INT32 attr  = BURN_ENDIAN_SWAP_INT16(source[i + 1]);
		INT32 sx    =(BURN_ENDIAN_SWAP_INT16(source[i + 0]) & 0xff) | ((attr & 0x20) << 3);
		INT32 sy    =(BURN_ENDIAN_SWAP_INT16(source[i + 4]) & 0xff) | ((attr & 0x10) << 4);
		INT32 flipx = attr & 0x0080;
		INT32 color = attr & 0x000f;

		Draw16x16MaskTile(pTransDraw, code, sx - 28, sy - 24, flipx, 0, color, 4, 0, 0, DrvGfxROM0);
	}
}


static void draw_layer(UINT8 *source, INT32 colofst, INT32 scroll)
{
	UINT16 *vram = (UINT16*)source;

	for (INT32 offs = 0; offs < 0x400; offs++)
	{
		INT32 sx = (offs & 0x1f) << 4;
		INT32 sy = (offs >> 5) << 4;

		INT32 code  = BURN_ENDIAN_SWAP_INT16(vram[(offs << 1) | 1]);
		INT32 color = BURN_ENDIAN_SWAP_INT16(vram[(offs << 1)]);
		INT32 flipx = color & 0x40;
		INT32 flipy = color & 0x80;
		color &= 0x000f;

		sx -= DrvScrollX[scroll] & 0x1ff;
		sy -= DrvScrollY[scroll] & 0x1ff;
		if (sx < -15) sx += 0x200;
		if (sy < -15) sy += 0x200;

		Draw16x16MaskTile(pTransDraw, code, sx, sy, flipx, flipy, color, 4, 0, colofst, DrvGfxROM1);
	}
}

static INT32 DrvDraw()
{
	if (DrvRecalc) {
		for (INT32 i = 0; i < 0x300; i++) {
			INT32 rgb = Palette[i];
			DrvPalette[i] = BurnHighCol(rgb >> 16, rgb >> 8, rgb, 0);
		}
	}

	BurnTransferClear();

	if (nBurnLayer & 1) draw_layer(DrvVidRAM1, 0x200, 1);
	if (nBurnLayer & 2) draw_layer(DrvVidRAM0, 0x100, 0);

	if (nSpriteEnable & 1) draw_sprites();

	BurnTransferCopy(DrvPalette);

	return 0;
}

static INT32 DrvFrame()
{
	if (DrvReset) {
		DrvDoReset();
	}

	{
		for (INT32 i = 0; i < 4; i++) {
			DrvInputs[i] = (DrvDips[i] << 8) | 0xff;
		}

		for (INT32 i = 0; i < 16; i++) {
			DrvInputs[0] ^= (DrvJoy1[i] & 1) << i;
			DrvInputs[1] ^= (DrvJoy2[i] & 1) << i;
		}
	}

	INT32 nInterleave = 10;
	INT32 nCyclesTotal[2] = { 12000000 / 60, 4000000 / 60 };
	INT32 nCyclesDone[2] = { 0, 0 };
	INT32 nSoundBufferPos = 0;

	SekOpen(0);
	ZetOpen(0);

	for (INT32 i = 0; i < nInterleave; i++)
	{
		nCyclesDone[0] += SekRun(((i + 1) * nCyclesTotal[0] / nInterleave) - nCyclesDone[0]);
		if (i == (nInterleave - 1)) SekSetIRQLine(6, CPU_IRQSTATUS_AUTO);

		nCyclesDone[1] += ZetRun(((i + 1) * nCyclesTotal[1] / nInterleave) - nCyclesDone[1]);

		if (pBurnSoundOut) {
			INT32 nSegment = nBurnSoundLen / nInterleave;
			BurnYM2151Render(pBurnSoundOut + ((nSegment * i) << 1), nSegment);
			MSM6295Render(0, pBurnSoundOut + ((nSegment * i) << 1), nSegment);
			nSoundBufferPos += nSegment;
		}
	}

	if (pBurnSoundOut) {
		INT32 nSegment = nBurnSoundLen - nSoundBufferPos;
		if (nSegment > 0) {
			BurnYM2151Render(pBurnSoundOut + (nSoundBufferPos << 1), nSegment);
			MSM6295Render(0, pBurnSoundOut + (nSoundBufferPos << 1), nSegment);
		}
	}

	ZetClose();
	SekClose();

	if (pBurnDraw) {
		DrvDraw();
	}

	return 0;
}

static INT32 DrvScan(INT32 nAction, INT32 *pnMin)
{
	struct BurnArea ba;
	
	if (pnMin != NULL) {
		*pnMin = 0x029697;
	}

	if (nAction & ACB_MEMORY_RAM) {
		memset(&ba, 0, sizeof(ba));
		ba.Data	  = AllRam;
		ba.nLen	  = RamEnd-AllRam;
		ba.szName = "All Ram";
		BurnAcb(&ba);
	}

	if (nAction & ACB_DRIVER_DATA) {
		SekScan(nAction);
		ZetScan(nAction);

		BurnYM2151Scan(nAction, pnMin);
		MSM6295Scan(nAction, pnMin);
	}

	return 0;
}


// Mug Smashers

static struct BurnRomInfo mugsmashRomDesc[] = {
	{ "mugs_04.bin",	0x40000, 0x2498fd27, 1 | BRF_PRG | BRF_ESS }, //  0 68000 Code
	{ "mugs_05.bin",	0x40000, 0x95efb40b, 1 | BRF_PRG | BRF_ESS }, //  1

	{ "mugs_03.bin",	0x10000, 0x0101df2d, 2 | BRF_PRG | BRF_ESS }, //  2 Z80 Code

	{ "mugs_11.bin",	0x80000, 0x1c9f5acf, 3 | BRF_GRA },           //  3 Sprites
	{ "mugs_10.bin",	0x80000, 0x6b3c22d9, 3 | BRF_GRA },           //  4
	{ "mugs_09.bin",	0x80000, 0x4e9490f3, 3 | BRF_GRA },           //  5
	{ "mugs_08.bin",	0x80000, 0x716328d5, 3 | BRF_GRA },           //  6
	{ "mugs_07.bin",	0x80000, 0x9e3167fd, 3 | BRF_GRA },           //  7
	{ "mugs_06.bin",	0x80000, 0x8df75d29, 3 | BRF_GRA },           //  8

	{ "mugs_12.bin",	0x80000, 0xc0a6ed98, 4 | BRF_GRA },           //  9 Bg Tiles
	{ "mugs_13.bin",	0x80000, 0xe2be8595, 4 | BRF_GRA },           // 10
	{ "mugs_14.bin",	0x80000, 0x24e81068, 4 | BRF_GRA },           // 11
	{ "mugs_15.bin",	0x80000, 0x82e8187c, 4 | BRF_GRA },           // 12

	{ "mugs_02.bin",	0x20000, 0xf92a7f4a, 5 | BRF_GRA },           // 13 Samples
	{ "mugs_01.bin",	0x20000, 0x1a3a0b39, 5 | BRF_GRA },           // 14
};

STD_ROM_PICK(mugsmash)
STD_ROM_FN(mugsmash)

struct BurnDriver BurnDrvMugsmash = {
	"mugsmash", NULL, NULL, NULL, "1990?",
	"Mug Smashers\0", NULL, "Electronic Devices Italy / 3D Games England", "Miscellaneous",
	NULL, NULL, NULL, NULL,
	BDF_GAME_WORKING, 2, HARDWARE_MISC_POST90S, GBF_SCRFIGHT, 0,
	NULL, mugsmashRomInfo, mugsmashRomName, NULL, NULL, NULL, NULL, MugsmashInputInfo, MugsmashDIPInfo,
	DrvInit, DrvExit, DrvFrame, DrvDraw, DrvScan, &DrvRecalc, 0x300,
	320, 240, 4, 3
};
