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        <Shape target="jewelry">jewelry</Shape>
        <Shape target="mant">mant</Shape>
        <Shape target="shoulder">shoulder</Shape>
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            <Data name="Breasts1" target="BaseShape">Breasts1.bsd</Data>
            <Data name="shoulderBreasts" target="shoulder" local="true">Slayers AccF.osd\shoulderBreasts</Data>
            <Data name="jewelryBreasts" target="jewelry" local="true">Slayers AccF.osd\jewelryBreasts</Data>
            <Data name="mantBreasts" target="mant" local="true">Slayers AccF.osd\mantBreasts</Data>
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            <Data name="BreastsSm" target="BaseShape">BreastsSm.bsd</Data>
            <Data name="shoulderBreastsSmall" target="shoulder" local="true">Slayers AccF.osd\shoulderBreastsSmall</Data>
            <Data name="jewelryBreastsSmall" target="jewelry" local="true">Slayers AccF.osd\jewelryBreastsSmall</Data>
            <Data name="mantBreastsSmall" target="mant" local="true">Slayers AccF.osd\mantBreastsSmall</Data>
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        <Slider name="BreastsSH" invert="false" small="0" big="0">
            <Data name="BreastsSH" target="BaseShape">BreastsSH.bsd</Data>
            <Data name="shoulderBreastsSH" target="shoulder" local="true">Slayers AccF.osd\shoulderBreastsSH</Data>
            <Data name="jewelryBreastsSH" target="jewelry" local="true">Slayers AccF.osd\jewelryBreastsSH</Data>
            <Data name="mantBreastsSH" target="mant" local="true">Slayers AccF.osd\mantBreastsSH</Data>
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        <Slider name="BreastsSSH" invert="false" small="0" big="0">
            <Data name="BreastsSSH" target="BaseShape">BreastsSSH.bsd</Data>
            <Data name="shoulderBreastsSSH" target="shoulder" local="true">Slayers AccF.osd\shoulderBreastsSSH</Data>
            <Data name="jewelryBreastsSSH" target="jewelry" local="true">Slayers AccF.osd\jewelryBreastsSSH</Data>
            <Data name="mantBreastsSSH" target="mant" local="true">Slayers AccF.osd\mantBreastsSSH</Data>
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        <Slider name="BreastsFantasy" invert="false" small="0" big="0">
            <Data name="BreastsFantasy" target="BaseShape">BreastsFantasy.bsd</Data>
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            <Data name="jewelryBreastsFantasy" target="jewelry" local="true">Slayers AccF.osd\jewelryBreastsFantasy</Data>
            <Data name="mantBreastsFantasy" target="mant" local="true">Slayers AccF.osd\mantBreastsFantasy</Data>
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        <Slider name="DoubleMelon" invert="false" small="0" big="0">
            <Data name="DoubleMelon" target="BaseShape">DoubleMelon.bsd</Data>
            <Data name="shoulderDoubleMelon" target="shoulder" local="true">Slayers AccF.osd\shoulderDoubleMelon</Data>
            <Data name="jewelryDoubleMelon" target="jewelry" local="true">Slayers AccF.osd\jewelryDoubleMelon</Data>
            <Data name="mantDoubleMelon" target="mant" local="true">Slayers AccF.osd\mantDoubleMelon</Data>
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        <Slider name="BreastCleavage" invert="false" small="0" big="0">
            <Data name="BreastCleavage" target="BaseShape">BreastCleavage.bsd</Data>
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        <Slider name="BreastFlatness" invert="false" small="0" big="0">
            <Data name="BreastFlatness" target="BaseShape">BreastFlatness.bsd</Data>
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            <Data name="jewelryBreastFlatness" target="jewelry" local="true">Slayers AccF.osd\jewelryBreastFlatness</Data>
            <Data name="mantBreastFlatness" target="mant" local="true">Slayers AccF.osd\mantBreastFlatness</Data>
        </Slider>
        <Slider name="BreastGravity" invert="false" small="0" big="0">
            <Data name="BreastGravity" target="BaseShape">BreastGravity.bsd</Data>
            <Data name="shoulderBreastGravity" target="shoulder" local="true">Slayers AccF.osd\shoulderBreastGravity</Data>
            <Data name="jewelryBreastGravity" target="jewelry" local="true">Slayers AccF.osd\jewelryBreastGravity</Data>
            <Data name="mantBreastGravity" target="mant" local="true">Slayers AccF.osd\mantBreastGravity</Data>
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        <Slider name="PushUp" invert="false" small="0" big="0">
            <Data name="PushUp" target="BaseShape">PushUp.bsd</Data>
            <Data name="shoulderPushUp" target="shoulder" local="true">Slayers AccF.osd\shoulderPushUp</Data>
            <Data name="jewelryPushUp" target="jewelry" local="true">Slayers AccF.osd\jewelryPushUp</Data>
            <Data name="mantPushUp" target="mant" local="true">Slayers AccF.osd\mantPushUp</Data>
        </Slider>
        <Slider name="BreastHeight" invert="false" small="0" big="0">
            <Data name="BreastHt" target="BaseShape">BreastHt.bsd</Data>
            <Data name="shoulderBreastHeight" target="shoulder" local="true">Slayers AccF.osd\shoulderBreastHeight</Data>
            <Data name="jewelryBreastHeight" target="jewelry" local="true">Slayers AccF.osd\jewelryBreastHeight</Data>
            <Data name="mantBreastHeight" target="mant" local="true">Slayers AccF.osd\mantBreastHeight</Data>
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        <Slider name="BreastPerkiness" invert="false" small="0" big="0">
            <Data name="BreastPerkiness" target="BaseShape">BreastPerkiness.bsd</Data>
            <Data name="shoulderBreastPerkiness" target="shoulder" local="true">Slayers AccF.osd\shoulderBreastPerkiness</Data>
            <Data name="mantBreastPerkiness" target="mant" local="true">Slayers AccF.osd\mantBreastPerkiness</Data>
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        <Slider name="BreastWidth" invert="false" small="0" big="0">
            <Data name="BreastWidth" target="BaseShape">BreastWidth.bsd</Data>
            <Data name="shoulderBreastWidth" target="shoulder" local="true">Slayers AccF.osd\shoulderBreastWidth</Data>
            <Data name="jewelryBreastWidth" target="jewelry" local="true">Slayers AccF.osd\jewelryBreastWidth</Data>
            <Data name="mantBreastWidth" target="mant" local="true">Slayers AccF.osd\mantBreastWidth</Data>
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        <Slider name="NippleDistance" invert="true" small="100" big="100">
            <Data name="NippleDistance" target="BaseShape">NippleDistance.bsd</Data>
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        <Slider name="NipplePerkiness" invert="false" small="0" big="0">
            <Data name="NipplePerkiness" target="BaseShape">NipplePerkiness.bsd</Data>
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        <Slider name="NippleLength" invert="false" small="0" big="0">
            <Data name="NippleLength" target="BaseShape">NippleLength.bsd</Data>
            <Data name="shoulderNippleLength" target="shoulder" local="true">Slayers AccF.osd\shoulderNippleLength</Data>
            <Data name="jewelryNippleLength" target="jewelry" local="true">Slayers AccF.osd\jewelryNippleLength</Data>
            <Data name="mantNippleLength" target="mant" local="true">Slayers AccF.osd\mantNippleLength</Data>
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        <Slider name="NippleSize" invert="true" small="100" big="100">
            <Data name="NippleSize" target="BaseShape">NippleSize.bsd</Data>
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        <Slider name="NippleAreola" invert="false" small="0" big="0">
            <Data name="NippleAreola" target="BaseShape">NippleAreola.bsd</Data>
        </Slider>
        <Slider name="NippleUp" invert="false" small="0" big="0">
            <Data name="NippleUp" target="BaseShape">NippleUp.bsd</Data>
            <Data name="shoulderNippleUp" target="shoulder" local="true">Slayers AccF.osd\shoulderNippleUp</Data>
            <Data name="mantNippleUp" target="mant" local="true">Slayers AccF.osd\mantNippleUp</Data>
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        <Slider name="NippleDown" invert="false" small="0" big="0">
            <Data name="NippleDown" target="BaseShape">NippleDown.bsd</Data>
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        <Slider name="NippleTip" invert="false" small="0" big="0">
            <Data name="NippleTip" target="BaseShape">NippleTip.bsd</Data>
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        <Slider name="Arms" invert="true" small="0" big="100">
            <Data name="Arms" target="BaseShape">Arms.bsd</Data>
            <Data name="shoulderArms" target="shoulder" local="true">Slayers AccF.osd\shoulderArms</Data>
            <Data name="jewelryArms" target="jewelry" local="true">Slayers AccF.osd\jewelryArms</Data>
            <Data name="mantArms" target="mant" local="true">Slayers AccF.osd\mantArms</Data>
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        <Slider name="ChubbyArms" invert="false" small="0" big="0">
            <Data name="ChubbyArms" target="BaseShape">ChubbyArms.bsd</Data>
            <Data name="shoulderChubbyArms" target="shoulder" local="true">Slayers AccF.osd\shoulderChubbyArms</Data>
            <Data name="jewelryChubbyArms" target="jewelry" local="true">Slayers AccF.osd\jewelryChubbyArms</Data>
            <Data name="mantChubbyArms" target="mant" local="true">Slayers AccF.osd\mantChubbyArms</Data>
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        <Slider name="ShoulderSmooth" invert="false" small="0" big="0">
            <Data name="ShoulderSmooth" target="BaseShape">ShoulderSmooth.bsd</Data>
            <Data name="shoulderShoulderSmooth" target="shoulder" local="true">Slayers AccF.osd\shoulderShoulderSmooth</Data>
            <Data name="jewelryShoulderSmooth" target="jewelry" local="true">Slayers AccF.osd\jewelryShoulderSmooth</Data>
            <Data name="mantShoulderSmooth" target="mant" local="true">Slayers AccF.osd\mantShoulderSmooth</Data>
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        <Slider name="ShoulderWidth" invert="true" small="100" big="100">
            <Data name="ShoulderWidth" target="BaseShape">ShoulderWidth.bsd</Data>
            <Data name="shoulderShoulderWidth" target="shoulder" local="true">Slayers AccF.osd\shoulderShoulderWidth</Data>
            <Data name="jewelryShoulderWidth" target="jewelry" local="true">Slayers AccF.osd\jewelryShoulderWidth</Data>
            <Data name="mantShoulderWidth" target="mant" local="true">Slayers AccF.osd\mantShoulderWidth</Data>
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        <Slider name="BigTorso" invert="false" small="0" big="0">
            <Data name="BigTorso" target="BaseShape">BigTorso.bsd</Data>
            <Data name="shoulderBigTorso" target="shoulder" local="true">Slayers AccF.osd\shoulderBigTorso</Data>
            <Data name="jewelryBigTorso" target="jewelry" local="true">Slayers AccF.osd\jewelryBigTorso</Data>
            <Data name="mantBigTorso" target="mant" local="true">Slayers AccF.osd\mantBigTorso</Data>
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        <Slider name="Waist" invert="false" small="0" big="100">
            <Data name="Waist" target="BaseShape">Waist.bsd</Data>
            <Data name="mantWaist" target="mant" local="true">Slayers AccF.osd\mantWaist</Data>
        </Slider>
        <Slider name="WideWaistLine" invert="false" small="0" big="0">
            <Data name="WideWaistLine" target="BaseShape">WideWaistLine.bsd</Data>
        </Slider>
        <Slider name="ChubbyWaist" invert="false" small="0" big="0">
            <Data name="ChubbyWaist" target="BaseShape">ChubbyWaist.bsd</Data>
            <Data name="mantChubbyWaist" target="mant" local="true">Slayers AccF.osd\mantChubbyWaist</Data>
        </Slider>
        <Slider name="Belly" invert="false" small="0" big="0">
            <Data name="Belly" target="BaseShape">CalBelly.bsd</Data>
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        <Slider name="BigBelly" invert="false" small="0" big="0">
            <Data name="BigBelly" target="BaseShape">BigBelly.bsd</Data>
        </Slider>
        <Slider name="PregnancyBelly" invert="false" small="0" big="0">
            <Data name="PregnancyBelly" target="BaseShape">PregnancyBelly.bsd</Data>
            <Data name="shoulderPregnancyBelly" target="shoulder" local="true">Slayers AccF.osd\shoulderPregnancyBelly</Data>
            <Data name="jewelryPregnancyBelly" target="jewelry" local="true">Slayers AccF.osd\jewelryPregnancyBelly</Data>
            <Data name="mantPregnancyBelly" target="mant" local="true">Slayers AccF.osd\mantPregnancyBelly</Data>
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        <Slider name="TummyTuck" invert="false" small="0" big="0">
            <Data name="TummyTuck" target="BaseShape">TummyTuck.bsd</Data>
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        <Slider name="Back" invert="false" small="0" big="0">
            <Data name="Back" target="BaseShape">Back.bsd</Data>
            <Data name="shoulderBack" target="shoulder" local="true">Slayers AccF.osd\shoulderBack</Data>
            <Data name="mantBack" target="mant" local="true">Slayers AccF.osd\mantBack</Data>
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        <Slider name="Hipbone" invert="false" small="0" big="0">
            <Data name="Hipbone" target="BaseShape">Hipbone.bsd</Data>
            <Data name="mantHipbone" target="mant" local="true">Slayers AccF.osd\mantHipbone</Data>
        </Slider>
        <Slider name="Hips" invert="false" small="0" big="0">
            <Data name="Hips" target="BaseShape">Hips.bsd</Data>
            <Data name="mantHips" target="mant" local="true">Slayers AccF.osd\mantHips</Data>
        </Slider>
        <Slider name="ButtCrack" invert="true" small="100" big="100">
            <Data name="ButtCrack" target="BaseShape">ButtCrack.bsd</Data>
            <Data name="mantButtCrack" target="mant" local="true">Slayers AccF.osd\mantButtCrack</Data>
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        <Slider name="Butt" invert="true" small="0" big="100">
            <Data name="Butt1" target="BaseShape">Butt1.bsd</Data>
            <Data name="mantButt" target="mant" local="true">Slayers AccF.osd\mantButt</Data>
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        <Slider name="ButtSmall" invert="true" small="100" big="100">
            <Data name="ButtSm" target="BaseShape">ButtSm.bsd</Data>
            <Data name="mantButtSmall" target="mant" local="true">Slayers AccF.osd\mantButtSmall</Data>
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        <Slider name="ButtShape2" invert="false" small="0" big="0">
            <Data name="MakButt" target="BaseShape">MakButt.bsd</Data>
            <Data name="mantButtShape2" target="mant" local="true">Slayers AccF.osd\mantButtShape2</Data>
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        <Slider name="BigButt" invert="false" small="0" big="0">
            <Data name="BigButt" target="BaseShape">BigButt.bsd</Data>
            <Data name="mantBigButt" target="mant" local="true">Slayers AccF.osd\mantBigButt</Data>
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        <Slider name="ChubbyButt" invert="false" small="0" big="0">
            <Data name="ChubbyButt" target="BaseShape">ChubbyButt.bsd</Data>
            <Data name="mantChubbyButt" target="mant" local="true">Slayers AccF.osd\mantChubbyButt</Data>
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        <Slider name="AppleCheeks" invert="false" small="0" big="0">
            <Data name="AppleCheecks" target="BaseShape">AppleCheeks.bsd</Data>
            <Data name="mantAppleCheeks" target="mant" local="true">Slayers AccF.osd\mantAppleCheeks</Data>
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        <Slider name="RoundAss" invert="false" small="0" big="0">
            <Data name="RoundAss" target="BaseShape">RoundAss.bsd</Data>
            <Data name="mantRoundAss" target="mant" local="true">Slayers AccF.osd\mantRoundAss</Data>
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        <Slider name="Groin" invert="false" small="0" big="0">
            <Data name="Groin" target="BaseShape">Groin.bsd</Data>
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        <Slider name="SlimThighs" invert="false" small="0" big="0">
            <Data name="SlimThighs" target="BaseShape">SlimThighs.bsd</Data>
            <Data name="mantSlimThighs" target="mant" local="true">Slayers AccF.osd\mantSlimThighs</Data>
        </Slider>
        <Slider name="Thighs" invert="false" small="0" big="0">
            <Data name="Thighs" target="BaseShape">CalThighs.bsd</Data>
            <Data name="mantThighs" target="mant" local="true">Slayers AccF.osd\mantThighs</Data>
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        <Slider name="ChubbyLegs" invert="false" small="0" big="0">
            <Data name="ChubbyLegs" target="BaseShape">ChubbyLegs.bsd</Data>
            <Data name="mantChubbyLegs" target="mant" local="true">Slayers AccF.osd\mantChubbyLegs</Data>
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        <Slider name="Legs" invert="true" small="0" big="100">
            <Data name="Legs" target="BaseShape">Legs.bsd</Data>
            <Data name="mantLegs" target="mant" local="true">Slayers AccF.osd\mantLegs</Data>
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        <Slider name="KneeHeight" invert="false" small="0" big="0">
            <Data name="KneeHeight" target="BaseShape">KneeHeight.bsd</Data>
            <Data name="mantKneeHeight" target="mant" local="true">Slayers AccF.osd\mantKneeHeight</Data>
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        <Slider name="CalfSize" invert="false" small="0" big="0">
            <Data name="CalfSize" target="BaseShape">CalfSize.bsd</Data>
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            <Data name="CalfSmooth" target="BaseShape">CalfSmooth.bsd</Data>
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        <Slider name="Ankles" invert="true" small="100" big="100">
            <Data name="Ankles" target="BaseShape">Ankles.bsd</Data>
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        <Slider name="SmallSeam" invert="false" small="100" big="0" hidden="true">
            <Data name="SeamSm" target="BaseShape">SeamSm.bsd</Data>
            <Data name="shoulderSmallSeam" target="shoulder" local="true">Slayers AccF.osd\shoulderSmallSeam</Data>
            <Data name="jewelrySmallSeam" target="jewelry" local="true">Slayers AccF.osd\jewelrySmallSeam</Data>
            <Data name="mantSmallSeam" target="mant" local="true">Slayers AccF.osd\mantSmallSeam</Data>
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        <Slider name="ShoulderTweak" invert="false" small="100" big="100" hidden="true">
            <Data name="ShoulderTweak" target="BaseShape">ShoulderTweak.bsd</Data>
            <Data name="shoulderShoulderTweak" target="shoulder" local="true">Slayers AccF.osd\shoulderShoulderTweak</Data>
            <Data name="jewelryShoulderTweak" target="jewelry" local="true">Slayers AccF.osd\jewelryShoulderTweak</Data>
            <Data name="mantShoulderTweak" target="mant" local="true">Slayers AccF.osd\mantShoulderTweak</Data>
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        <SourceFile>Slayers BootsF.nif</SourceFile>
        <OutputPath>meshes\ROS\armor\Slayers</OutputPath>
        <OutputFile GenWeights="true">bootsf</OutputFile>
        <Shape target="BaseShape" DataFolder="CalienteBody">BaseShape</Shape>
        <Shape target="Boots">Boots</Shape>
        <Shape target="jewelry">jewelry</Shape>
        <Slider name="Breasts" invert="true" small="20" big="100">
            <Data name="Breasts1" target="BaseShape">Breasts1.bsd</Data>
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        <Slider name="BreastsSmall" invert="true" small="100" big="100">
            <Data name="BreastsSm" target="BaseShape">BreastsSm.bsd</Data>
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            <Data name="BreastsSH" target="BaseShape">BreastsSH.bsd</Data>
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            <Data name="BreastsSSH" target="BaseShape">BreastsSSH.bsd</Data>
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        <Slider name="BreastsFantasy" invert="false" small="0" big="0">
            <Data name="BreastsFantasy" target="BaseShape">BreastsFantasy.bsd</Data>
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            <Data name="DoubleMelon" target="BaseShape">DoubleMelon.bsd</Data>
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        <Slider name="BreastCleavage" invert="false" small="0" big="0">
            <Data name="BreastCleavage" target="BaseShape">BreastCleavage.bsd</Data>
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        <Slider name="BreastFlatness" invert="false" small="0" big="0">
            <Data name="BreastFlatness" target="BaseShape">BreastFlatness.bsd</Data>
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        <Slider name="BreastGravity" invert="false" small="0" big="0">
            <Data name="BreastGravity" target="BaseShape">BreastGravity.bsd</Data>
        </Slider>
        <Slider name="PushUp" invert="false" small="0" big="0">
            <Data name="PushUp" target="BaseShape">PushUp.bsd</Data>
        </Slider>
        <Slider name="BreastHeight" invert="false" small="0" big="0">
            <Data name="BreastHt" target="BaseShape">BreastHt.bsd</Data>
        </Slider>
        <Slider name="BreastPerkiness" invert="false" small="0" big="0">
            <Data name="BreastPerkiness" target="BaseShape">BreastPerkiness.bsd</Data>
        </Slider>
        <Slider name="BreastWidth" invert="false" small="0" big="0">
            <Data name="BreastWidth" target="BaseShape">BreastWidth.bsd</Data>
        </Slider>
        <Slider name="NippleDistance" invert="true" small="100" big="100">
            <Data name="NippleDistance" target="BaseShape">NippleDistance.bsd</Data>
        </Slider>
        <Slider name="NipplePerkiness" invert="false" small="0" big="0">
            <Data name="NipplePerkiness" target="BaseShape">NipplePerkiness.bsd</Data>
        </Slider>
        <Slider name="NippleLength" invert="false" small="0" big="0">
            <Data name="NippleLength" target="BaseShape">NippleLength.bsd</Data>
        </Slider>
        <Slider name="NippleSize" invert="true" small="100" big="100">
            <Data name="NippleSize" target="BaseShape">NippleSize.bsd</Data>
        </Slider>
        <Slider name="NippleAreola" invert="false" small="0" big="0">
            <Data name="NippleAreola" target="BaseShape">NippleAreola.bsd</Data>
        </Slider>
        <Slider name="NippleUp" invert="false" small="0" big="0">
            <Data name="NippleUp" target="BaseShape">NippleUp.bsd</Data>
        </Slider>
        <Slider name="NippleDown" invert="false" small="0" big="0">
            <Data name="NippleDown" target="BaseShape">NippleDown.bsd</Data>
        </Slider>
        <Slider name="NippleTip" invert="false" small="0" big="0">
            <Data name="NippleTip" target="BaseShape">NippleTip.bsd</Data>
        </Slider>
        <Slider name="Arms" invert="true" small="0" big="100">
            <Data name="Arms" target="BaseShape">Arms.bsd</Data>
        </Slider>
        <Slider name="ChubbyArms" invert="false" small="0" big="0">
            <Data name="ChubbyArms" target="BaseShape">ChubbyArms.bsd</Data>
        </Slider>
        <Slider name="ShoulderSmooth" invert="false" small="0" big="0">
            <Data name="ShoulderSmooth" target="BaseShape">ShoulderSmooth.bsd</Data>
        </Slider>
        <Slider name="ShoulderWidth" invert="true" small="100" big="100">
            <Data name="ShoulderWidth" target="BaseShape">ShoulderWidth.bsd</Data>
        </Slider>
        <Slider name="BigTorso" invert="false" small="0" big="0">
            <Data name="BigTorso" target="BaseShape">BigTorso.bsd</Data>
        </Slider>
        <Slider name="Waist" invert="false" small="0" big="100">
            <Data name="Waist" target="BaseShape">Waist.bsd</Data>
        </Slider>
        <Slider name="WideWaistLine" invert="false" small="0" big="0">
            <Data name="WideWaistLine" target="BaseShape">WideWaistLine.bsd</Data>
        </Slider>
        <Slider name="ChubbyWaist" invert="false" small="0" big="0">
            <Data name="ChubbyWaist" target="BaseShape">ChubbyWaist.bsd</Data>
        </Slider>
        <Slider name="Belly" invert="false" small="0" big="0">
            <Data name="Belly" target="BaseShape">CalBelly.bsd</Data>
        </Slider>
        <Slider name="BigBelly" invert="false" small="0" big="0">
            <Data name="BigBelly" target="BaseShape">BigBelly.bsd</Data>
        </Slider>
        <Slider name="PregnancyBelly" invert="false" small="0" big="0">
            <Data name="PregnancyBelly" target="BaseShape">PregnancyBelly.bsd</Data>
            <Data name="BootsPregnancyBelly" target="Boots" local="true">Slayers BootsF.osd\BootsPregnancyBelly</Data>
        </Slider>
        <Slider name="TummyTuck" invert="false" small="0" big="0">
            <Data name="TummyTuck" target="BaseShape">TummyTuck.bsd</Data>
        </Slider>
        <Slider name="Back" invert="false" small="0" big="0">
            <Data name="Back" target="BaseShape">Back.bsd</Data>
        </Slider>
        <Slider name="Hipbone" invert="false" small="0" big="0">
            <Data name="Hipbone" target="BaseShape">Hipbone.bsd</Data>
        </Slider>
        <Slider name="Hips" invert="false" small="0" big="0">
            <Data name="Hips" target="BaseShape">Hips.bsd</Data>
        </Slider>
        <Slider name="ButtCrack" invert="true" small="100" big="100">
            <Data name="ButtCrack" target="BaseShape">ButtCrack.bsd</Data>
        </Slider>
        <Slider name="Butt" invert="true" small="0" big="100">
            <Data name="Butt1" target="BaseShape">Butt1.bsd</Data>
        </Slider>
        <Slider name="ButtSmall" invert="true" small="100" big="100">
            <Data name="ButtSm" target="BaseShape">ButtSm.bsd</Data>
        </Slider>
        <Slider name="ButtShape2" invert="false" small="0" big="0">
            <Data name="MakButt" target="BaseShape">MakButt.bsd</Data>
        </Slider>
        <Slider name="BigButt" invert="false" small="0" big="0">
            <Data name="BigButt" target="BaseShape">BigButt.bsd</Data>
        </Slider>
        <Slider name="ChubbyButt" invert="false" small="0" big="0">
            <Data name="ChubbyButt" target="BaseShape">ChubbyButt.bsd</Data>
        </Slider>
        <Slider name="AppleCheeks" invert="false" small="0" big="0">
            <Data name="AppleCheecks" target="BaseShape">AppleCheeks.bsd</Data>
        </Slider>
        <Slider name="RoundAss" invert="false" small="0" big="0">
            <Data name="RoundAss" target="BaseShape">RoundAss.bsd</Data>
        </Slider>
        <Slider name="Groin" invert="false" small="0" big="0">
            <Data name="Groin" target="BaseShape">Groin.bsd</Data>
        </Slider>
        <Slider name="SlimThighs" invert="false" small="0" big="0">
            <Data name="SlimThighs" target="BaseShape">SlimThighs.bsd</Data>
            <Data name="BootsSlimThighs" target="Boots" local="true">Slayers BootsF.osd\BootsSlimThighs</Data>
        </Slider>
        <Slider name="Thighs" invert="false" small="0" big="0">
            <Data name="Thighs" target="BaseShape">CalThighs.bsd</Data>
            <Data name="BootsThighs" target="Boots" local="true">Slayers BootsF.osd\BootsThighs</Data>
        </Slider>
        <Slider name="ChubbyLegs" invert="false" small="0" big="0">
            <Data name="ChubbyLegs" target="BaseShape">ChubbyLegs.bsd</Data>
            <Data name="jewelryChubbyLegs" target="jewelry" local="true">Slayers BootsF.osd\jewelryChubbyLegs</Data>
            <Data name="BootsChubbyLegs" target="Boots" local="true">Slayers BootsF.osd\BootsChubbyLegs</Data>
        </Slider>
        <Slider name="Legs" invert="true" small="0" big="100">
            <Data name="Legs" target="BaseShape">Legs.bsd</Data>
            <Data name="jewelryLegs" target="jewelry" local="true">Slayers BootsF.osd\jewelryLegs</Data>
            <Data name="BootsLegs" target="Boots" local="true">Slayers BootsF.osd\BootsLegs</Data>
        </Slider>
        <Slider name="KneeHeight" invert="false" small="0" big="0">
            <Data name="KneeHeight" target="BaseShape">KneeHeight.bsd</Data>
            <Data name="jewelryKneeHeight" target="jewelry" local="true">Slayers BootsF.osd\jewelryKneeHeight</Data>
            <Data name="BootsKneeHeight" target="Boots" local="true">Slayers BootsF.osd\BootsKneeHeight</Data>
        </Slider>
        <Slider name="CalfSize" invert="false" small="0" big="0">
            <Data name="CalfSize" target="BaseShape">CalfSize.bsd</Data>
            <Data name="jewelryCalfSize" target="jewelry" local="true">Slayers BootsF.osd\jewelryCalfSize</Data>
            <Data name="BootsCalfSize" target="Boots" local="true">Slayers BootsF.osd\BootsCalfSize</Data>
        </Slider>
        <Slider name="CalfSmooth" invert="false" small="0" big="0">
            <Data name="CalfSmooth" target="BaseShape">CalfSmooth.bsd</Data>
            <Data name="jewelryCalfSmooth" target="jewelry" local="true">Slayers BootsF.osd\jewelryCalfSmooth</Data>
            <Data name="BootsCalfSmooth" target="Boots" local="true">Slayers BootsF.osd\BootsCalfSmooth</Data>
        </Slider>
        <Slider name="Ankles" invert="true" small="100" big="100">
            <Data name="Ankles" target="BaseShape">Ankles.bsd</Data>
            <Data name="jewelryAnkles" target="jewelry" local="true">Slayers BootsF.osd\jewelryAnkles</Data>
            <Data name="BootsAnkles" target="Boots" local="true">Slayers BootsF.osd\BootsAnkles</Data>
        </Slider>
        <Slider name="SmallSeam" invert="false" small="100" big="0" hidden="true">
            <Data name="SeamSm" target="BaseShape">SeamSm.bsd</Data>
            <Data name="jewelrySmallSeam" target="jewelry" local="true">Slayers BootsF.osd\jewelrySmallSeam</Data>
            <Data name="BootsSmallSeam" target="Boots" local="true">Slayers BootsF.osd\BootsSmallSeam</Data>
        </Slider>
        <Slider name="ShoulderTweak" invert="false" small="100" big="100" hidden="true">
            <Data name="ShoulderTweak" target="BaseShape">ShoulderTweak.bsd</Data>
        </Slider>
    </SliderSet>
    <SliderSet name="Slayers GlovesF">
        <DataFolder>Slayers</DataFolder>
        <SourceFile>Slayers GlovesF.nif</SourceFile>
        <OutputPath>meshes\ROS\armor\Slayers</OutputPath>
        <OutputFile GenWeights="true">glovesf</OutputFile>
        <Shape target="BaseShape" DataFolder="CalienteBody">BaseShape</Shape>
        <Shape target="jewelry">jewelry</Shape>
        <Shape target="lina_gloves">lina_gloves</Shape>
        <Slider name="Breasts" invert="true" small="20" big="100">
            <Data name="Breasts1" target="BaseShape">Breasts1.bsd</Data>
        </Slider>
        <Slider name="BreastsSmall" invert="true" small="100" big="100">
            <Data name="BreastsSm" target="BaseShape">BreastsSm.bsd</Data>
        </Slider>
        <Slider name="BreastsSH" invert="false" small="0" big="0">
            <Data name="BreastsSH" target="BaseShape">BreastsSH.bsd</Data>
        </Slider>
        <Slider name="BreastsSSH" invert="false" small="0" big="0">
            <Data name="BreastsSSH" target="BaseShape">BreastsSSH.bsd</Data>
        </Slider>
        <Slider name="BreastsFantasy" invert="false" small="0" big="0">
            <Data name="BreastsFantasy" target="BaseShape">BreastsFantasy.bsd</Data>
        </Slider>
        <Slider name="DoubleMelon" invert="false" small="0" big="0">
            <Data name="DoubleMelon" target="BaseShape">DoubleMelon.bsd</Data>
        </Slider>
        <Slider name="BreastCleavage" invert="false" small="0" big="0">
            <Data name="BreastCleavage" target="BaseShape">BreastCleavage.bsd</Data>
        </Slider>
        <Slider name="BreastFlatness" invert="false" small="0" big="0">
            <Data name="BreastFlatness" target="BaseShape">BreastFlatness.bsd</Data>
        </Slider>
        <Slider name="BreastGravity" invert="false" small="0" big="0">
            <Data name="BreastGravity" target="BaseShape">BreastGravity.bsd</Data>
        </Slider>
        <Slider name="PushUp" invert="false" small="0" big="0">
            <Data name="PushUp" target="BaseShape">PushUp.bsd</Data>
        </Slider>
        <Slider name="BreastHeight" invert="false" small="0" big="0">
            <Data name="BreastHt" target="BaseShape">BreastHt.bsd</Data>
        </Slider>
        <Slider name="BreastPerkiness" invert="false" small="0" big="0">
            <Data name="BreastPerkiness" target="BaseShape">BreastPerkiness.bsd</Data>
        </Slider>
        <Slider name="BreastWidth" invert="false" small="0" big="0">
            <Data name="BreastWidth" target="BaseShape">BreastWidth.bsd</Data>
        </Slider>
        <Slider name="NippleDistance" invert="true" small="100" big="100">
            <Data name="NippleDistance" target="BaseShape">NippleDistance.bsd</Data>
        </Slider>
        <Slider name="NipplePerkiness" invert="false" small="0" big="0">
            <Data name="NipplePerkiness" target="BaseShape">NipplePerkiness.bsd</Data>
        </Slider>
        <Slider name="NippleLength" invert="false" small="0" big="0">
            <Data name="NippleLength" target="BaseShape">NippleLength.bsd</Data>
        </Slider>
        <Slider name="NippleSize" invert="true" small="100" big="100">
            <Data name="NippleSize" target="BaseShape">NippleSize.bsd</Data>
        </Slider>
        <Slider name="NippleAreola" invert="false" small="0" big="0">
            <Data name="NippleAreola" target="BaseShape">NippleAreola.bsd</Data>
        </Slider>
        <Slider name="NippleUp" invert="false" small="0" big="0">
            <Data name="NippleUp" target="BaseShape">NippleUp.bsd</Data>
        </Slider>
        <Slider name="NippleDown" invert="false" small="0" big="0">
            <Data name="NippleDown" target="BaseShape">NippleDown.bsd</Data>
        </Slider>
        <Slider name="NippleTip" invert="false" small="0" big="0">
            <Data name="NippleTip" target="BaseShape">NippleTip.bsd</Data>
        </Slider>
        <Slider name="Arms" invert="true" small="0" big="100">
            <Data name="Arms" target="BaseShape">Arms.bsd</Data>
            <Data name="jewelryArms" target="jewelry" local="true">Slayers GlovesF.osd\jewelryArms</Data>
            <Data name="lina_glovesArms" target="lina_gloves" local="true">Slayers GlovesF.osd\lina_glovesArms</Data>
        </Slider>
        <Slider name="ChubbyArms" invert="false" small="0" big="0">
            <Data name="ChubbyArms" target="BaseShape">ChubbyArms.bsd</Data>
            <Data name="jewelryChubbyArms" target="jewelry" local="true">Slayers GlovesF.osd\jewelryChubbyArms</Data>
            <Data name="lina_glovesChubbyArms" target="lina_gloves" local="true">Slayers GlovesF.osd\lina_glovesChubbyArms</Data>
        </Slider>
        <Slider name="ShoulderSmooth" invert="false" small="0" big="0">
            <Data name="ShoulderSmooth" target="BaseShape">ShoulderSmooth.bsd</Data>
        </Slider>
        <Slider name="ShoulderWidth" invert="true" small="100" big="100">
            <Data name="ShoulderWidth" target="BaseShape">ShoulderWidth.bsd</Data>
            <Data name="jewelryShoulderWidth" target="jewelry" local="true">Slayers GlovesF.osd\jewelryShoulderWidth</Data>
            <Data name="lina_glovesShoulderWidth" target="lina_gloves" local="true">Slayers GlovesF.osd\lina_glovesShoulderWidth</Data>
        </Slider>
        <Slider name="BigTorso" invert="false" small="0" big="0">
            <Data name="BigTorso" target="BaseShape">BigTorso.bsd</Data>
            <Data name="jewelryBigTorso" target="jewelry" local="true">Slayers GlovesF.osd\jewelryBigTorso</Data>
            <Data name="lina_glovesBigTorso" target="lina_gloves" local="true">Slayers GlovesF.osd\lina_glovesBigTorso</Data>
        </Slider>
        <Slider name="Waist" invert="false" small="0" big="100">
            <Data name="Waist" target="BaseShape">Waist.bsd</Data>
        </Slider>
        <Slider name="WideWaistLine" invert="false" small="0" big="0">
            <Data name="WideWaistLine" target="BaseShape">WideWaistLine.bsd</Data>
        </Slider>
        <Slider name="ChubbyWaist" invert="false" small="0" big="0">
            <Data name="ChubbyWaist" target="BaseShape">ChubbyWaist.bsd</Data>
        </Slider>
        <Slider name="Belly" invert="false" small="0" big="0">
            <Data name="Belly" target="BaseShape">CalBelly.bsd</Data>
        </Slider>
        <Slider name="BigBelly" invert="false" small="0" big="0">
            <Data name="BigBelly" target="BaseShape">BigBelly.bsd</Data>
        </Slider>
        <Slider name="PregnancyBelly" invert="false" small="0" big="0">
            <Data name="PregnancyBelly" target="BaseShape">PregnancyBelly.bsd</Data>
        </Slider>
        <Slider name="TummyTuck" invert="false" small="0" big="0">
            <Data name="TummyTuck" target="BaseShape">TummyTuck.bsd</Data>
            <Data name="lina_glovesTummyTuck" target="lina_gloves" local="true">Slayers GlovesF.osd\lina_glovesTummyTuck</Data>
        </Slider>
        <Slider name="Back" invert="false" small="0" big="0">
            <Data name="Back" target="BaseShape">Back.bsd</Data>
        </Slider>
        <Slider name="Hipbone" invert="false" small="0" big="0">
            <Data name="Hipbone" target="BaseShape">Hipbone.bsd</Data>
        </Slider>
        <Slider name="Hips" invert="false" small="0" big="0">
            <Data name="Hips" target="BaseShape">Hips.bsd</Data>
        </Slider>
        <Slider name="ButtCrack" invert="true" small="100" big="100">
            <Data name="ButtCrack" target="BaseShape">ButtCrack.bsd</Data>
        </Slider>
        <Slider name="Butt" invert="true" small="0" big="100">
            <Data name="Butt1" target="BaseShape">Butt1.bsd</Data>
            <Data name="lina_glovesButt" target="lina_gloves" local="true">Slayers GlovesF.osd\lina_glovesButt</Data>
        </Slider>
        <Slider name="ButtSmall" invert="true" small="100" big="100">
            <Data name="ButtSm" target="BaseShape">ButtSm.bsd</Data>
        </Slider>
        <Slider name="ButtShape2" invert="false" small="0" big="0">
            <Data name="MakButt" target="BaseShape">MakButt.bsd</Data>
        </Slider>
        <Slider name="BigButt" invert="false" small="0" big="0">
            <Data name="BigButt" target="BaseShape">BigButt.bsd</Data>
        </Slider>
        <Slider name="ChubbyButt" invert="false" small="0" big="0">
            <Data name="ChubbyButt" target="BaseShape">ChubbyButt.bsd</Data>
        </Slider>
        <Slider name="AppleCheeks" invert="false" small="0" big="0">
            <Data name="AppleCheecks" target="BaseShape">AppleCheeks.bsd</Data>
        </Slider>
        <Slider name="RoundAss" invert="false" small="0" big="0">
            <Data name="RoundAss" target="BaseShape">RoundAss.bsd</Data>
        </Slider>
        <Slider name="Groin" invert="false" small="0" big="0">
            <Data name="Groin" target="BaseShape">Groin.bsd</Data>
        </Slider>
        <Slider name="SlimThighs" invert="false" small="0" big="0">
            <Data name="SlimThighs" target="BaseShape">SlimThighs.bsd</Data>
        </Slider>
        <Slider name="Thighs" invert="false" small="0" big="0">
            <Data name="Thighs" target="BaseShape">CalThighs.bsd</Data>
        </Slider>
        <Slider name="ChubbyLegs" invert="false" small="0" big="0">
            <Data name="ChubbyLegs" target="BaseShape">ChubbyLegs.bsd</Data>
        </Slider>
        <Slider name="Legs" invert="true" small="0" big="100">
            <Data name="Legs" target="BaseShape">Legs.bsd</Data>
        </Slider>
        <Slider name="KneeHeight" invert="false" small="0" big="0">
            <Data name="KneeHeight" target="BaseShape">KneeHeight.bsd</Data>
        </Slider>
        <Slider name="CalfSize" invert="false" small="0" big="0">
            <Data name="CalfSize" target="BaseShape">CalfSize.bsd</Data>
        </Slider>
        <Slider name="CalfSmooth" invert="false" small="0" big="0">
            <Data name="CalfSmooth" target="BaseShape">CalfSmooth.bsd</Data>
        </Slider>
        <Slider name="Ankles" invert="true" small="100" big="100">
            <Data name="Ankles" target="BaseShape">Ankles.bsd</Data>
        </Slider>
        <Slider name="SmallSeam" invert="false" small="100" big="0" hidden="true">
            <Data name="SeamSm" target="BaseShape">SeamSm.bsd</Data>
            <Data name="jewelrySmallSeam" target="jewelry" local="true">Slayers GlovesF.osd\jewelrySmallSeam</Data>
            <Data name="lina_glovesSmallSeam" target="lina_gloves" local="true">Slayers GlovesF.osd\lina_glovesSmallSeam</Data>
        </Slider>
        <Slider name="ShoulderTweak" invert="false" small="100" big="100" hidden="true">
            <Data name="ShoulderTweak" target="BaseShape">ShoulderTweak.bsd</Data>
        </Slider>
    </SliderSet>
    <SliderSet name="Slayers OutfitF">
        <DataFolder>Slayers</DataFolder>
        <SourceFile>Slayers OutfitF.nif</SourceFile>
        <OutputPath>meshes\ROS\armor\Slayers</OutputPath>
        <OutputFile GenWeights="true">outfitf</OutputFile>
        <Shape target="BaseShape" DataFolder="CalienteBody">BaseShape</Shape>
        <Shape target="acc">acc</Shape>
        <Shape target="jewelry01">jewelry01</Shape>
        <Shape target="jewelry02">jewelry02</Shape>
        <Shape target="lower">lower</Shape>
        <Shape target="upper">upper</Shape>
        <Slider name="Breasts" invert="true" small="20" big="100">
            <Data name="Breasts1" target="BaseShape">Breasts1.bsd</Data>
            <Data name="upperBreasts" target="upper" local="true">Slayers OutfitF.osd\upperBreasts</Data>
        </Slider>
        <Slider name="BreastsSmall" invert="true" small="100" big="100">
            <Data name="BreastsSm" target="BaseShape">BreastsSm.bsd</Data>
            <Data name="lowerBreastsSmall" target="lower" local="true">Slayers OutfitF.osd\lowerBreastsSmall</Data>
            <Data name="jewelry02BreastsSmall" target="jewelry02" local="true">Slayers OutfitF.osd\jewelry02BreastsSmall</Data>
            <Data name="accBreastsSmall" target="acc" local="true">Slayers OutfitF.osd\accBreastsSmall</Data>
            <Data name="upperBreastsSmall" target="upper" local="true">Slayers OutfitF.osd\upperBreastsSmall</Data>
        </Slider>
        <Slider name="BreastsSH" invert="false" small="0" big="0">
            <Data name="BreastsSH" target="BaseShape">BreastsSH.bsd</Data>
            <Data name="upperBreastsSH" target="upper" local="true">Slayers OutfitF.osd\upperBreastsSH</Data>
        </Slider>
        <Slider name="BreastsSSH" invert="false" small="0" big="0">
            <Data name="BreastsSSH" target="BaseShape">BreastsSSH.bsd</Data>
            <Data name="jewelry02BreastsSSH" target="jewelry02" local="true">Slayers OutfitF.osd\jewelry02BreastsSSH</Data>
            <Data name="accBreastsSSH" target="acc" local="true">Slayers OutfitF.osd\accBreastsSSH</Data>
            <Data name="upperBreastsSSH" target="upper" local="true">Slayers OutfitF.osd\upperBreastsSSH</Data>
        </Slider>
        <Slider name="BreastsFantasy" invert="false" small="0" big="0">
            <Data name="BreastsFantasy" target="BaseShape">BreastsFantasy.bsd</Data>
            <Data name="upperBreastsFantasy" target="upper" local="true">Slayers OutfitF.osd\upperBreastsFantasy</Data>
        </Slider>
        <Slider name="DoubleMelon" invert="false" small="0" big="0">
            <Data name="DoubleMelon" target="BaseShape">DoubleMelon.bsd</Data>
            <Data name="upperDoubleMelon" target="upper" local="true">Slayers OutfitF.osd\upperDoubleMelon</Data>
        </Slider>
        <Slider name="BreastCleavage" invert="false" small="0" big="0">
            <Data name="BreastCleavage" target="BaseShape">BreastCleavage.bsd</Data>
            <Data name="upperBreastCleavage" target="upper" local="true">Slayers OutfitF.osd\upperBreastCleavage</Data>
        </Slider>
        <Slider name="BreastFlatness" invert="false" small="0" big="0">
            <Data name="BreastFlatness" target="BaseShape">BreastFlatness.bsd</Data>
            <Data name="lowerBreastFlatness" target="lower" local="true">Slayers OutfitF.osd\lowerBreastFlatness</Data>
            <Data name="jewelry02BreastFlatness" target="jewelry02" local="true">Slayers OutfitF.osd\jewelry02BreastFlatness</Data>
            <Data name="accBreastFlatness" target="acc" local="true">Slayers OutfitF.osd\accBreastFlatness</Data>
            <Data name="upperBreastFlatness" target="upper" local="true">Slayers OutfitF.osd\upperBreastFlatness</Data>
            <Data name="jewelry01BreastFlatness" target="jewelry01" local="true">Slayers OutfitF.osd\jewelry01BreastFlatness</Data>
        </Slider>
        <Slider name="BreastGravity" invert="false" small="0" big="0">
            <Data name="BreastGravity" target="BaseShape">BreastGravity.bsd</Data>
            <Data name="upperBreastGravity" target="upper" local="true">Slayers OutfitF.osd\upperBreastGravity</Data>
        </Slider>
        <Slider name="PushUp" invert="false" small="0" big="0">
            <Data name="PushUp" target="BaseShape">PushUp.bsd</Data>
            <Data name="upperPushUp" target="upper" local="true">Slayers OutfitF.osd\upperPushUp</Data>
        </Slider>
        <Slider name="BreastHeight" invert="false" small="0" big="0">
            <Data name="BreastHt" target="BaseShape">BreastHt.bsd</Data>
            <Data name="lowerBreastHeight" target="lower" local="true">Slayers OutfitF.osd\lowerBreastHeight</Data>
            <Data name="jewelry02BreastHeight" target="jewelry02" local="true">Slayers OutfitF.osd\jewelry02BreastHeight</Data>
            <Data name="accBreastHeight" target="acc" local="true">Slayers OutfitF.osd\accBreastHeight</Data>
            <Data name="upperBreastHeight" target="upper" local="true">Slayers OutfitF.osd\upperBreastHeight</Data>
        </Slider>
        <Slider name="BreastPerkiness" invert="false" small="0" big="0">
            <Data name="BreastPerkiness" target="BaseShape">BreastPerkiness.bsd</Data>
            <Data name="upperBreastPerkiness" target="upper" local="true">Slayers OutfitF.osd\upperBreastPerkiness</Data>
        </Slider>
        <Slider name="BreastWidth" invert="false" small="0" big="0">
            <Data name="BreastWidth" target="BaseShape">BreastWidth.bsd</Data>
            <Data name="lowerBreastWidth" target="lower" local="true">Slayers OutfitF.osd\lowerBreastWidth</Data>
            <Data name="jewelry02BreastWidth" target="jewelry02" local="true">Slayers OutfitF.osd\jewelry02BreastWidth</Data>
            <Data name="accBreastWidth" target="acc" local="true">Slayers OutfitF.osd\accBreastWidth</Data>
            <Data name="upperBreastWidth" target="upper" local="true">Slayers OutfitF.osd\upperBreastWidth</Data>
            <Data name="jewelry01BreastWidth" target="jewelry01" local="true">Slayers OutfitF.osd\jewelry01BreastWidth</Data>
        </Slider>
        <Slider name="NippleDistance" invert="true" small="100" big="100">
            <Data name="NippleDistance" target="BaseShape">NippleDistance.bsd</Data>
            <Data name="upperNippleDistance" target="upper" local="true">Slayers OutfitF.osd\upperNippleDistance</Data>
        </Slider>
        <Slider name="NipplePerkiness" invert="false" small="0" big="0">
            <Data name="NipplePerkiness" target="BaseShape">NipplePerkiness.bsd</Data>
            <Data name="upperNipplePerkiness" target="upper" local="true">Slayers OutfitF.osd\upperNipplePerkiness</Data>
        </Slider>
        <Slider name="NippleLength" invert="false" small="0" big="0">
            <Data name="NippleLength" target="BaseShape">NippleLength.bsd</Data>
            <Data name="upperNippleLength" target="upper" local="true">Slayers OutfitF.osd\upperNippleLength</Data>
        </Slider>
        <Slider name="NippleSize" invert="true" small="100" big="100">
            <Data name="NippleSize" target="BaseShape">NippleSize.bsd</Data>
            <Data name="upperNippleSize" target="upper" local="true">Slayers OutfitF.osd\upperNippleSize</Data>
        </Slider>
        <Slider name="NippleAreola" invert="false" small="0" big="0">
            <Data name="NippleAreola" target="BaseShape">NippleAreola.bsd</Data>
            <Data name="upperNippleAreola" target="upper" local="true">Slayers OutfitF.osd\upperNippleAreola</Data>
        </Slider>
        <Slider name="NippleUp" invert="false" small="0" big="0">
            <Data name="NippleUp" target="BaseShape">NippleUp.bsd</Data>
            <Data name="upperNippleUp" target="upper" local="true">Slayers OutfitF.osd\upperNippleUp</Data>
        </Slider>
        <Slider name="NippleDown" invert="false" small="0" big="0">
            <Data name="NippleDown" target="BaseShape">NippleDown.bsd</Data>
            <Data name="upperNippleDown" target="upper" local="true">Slayers OutfitF.osd\upperNippleDown</Data>
        </Slider>
        <Slider name="NippleTip" invert="false" small="0" big="0">
            <Data name="NippleTip" target="BaseShape">NippleTip.bsd</Data>
            <Data name="upperNippleTip" target="upper" local="true">Slayers OutfitF.osd\upperNippleTip</Data>
        </Slider>
        <Slider name="Arms" invert="true" small="0" big="100">
            <Data name="Arms" target="BaseShape">Arms.bsd</Data>
            <Data name="upperArms" target="upper" local="true">Slayers OutfitF.osd\upperArms</Data>
        </Slider>
        <Slider name="ChubbyArms" invert="false" small="0" big="0">
            <Data name="ChubbyArms" target="BaseShape">ChubbyArms.bsd</Data>
            <Data name="upperChubbyArms" target="upper" local="true">Slayers OutfitF.osd\upperChubbyArms</Data>
        </Slider>
        <Slider name="ShoulderSmooth" invert="false" small="0" big="0">
            <Data name="ShoulderSmooth" target="BaseShape">ShoulderSmooth.bsd</Data>
            <Data name="upperShoulderSmooth" target="upper" local="true">Slayers OutfitF.osd\upperShoulderSmooth</Data>
        </Slider>
        <Slider name="ShoulderWidth" invert="true" small="100" big="100">
            <Data name="ShoulderWidth" target="BaseShape">ShoulderWidth.bsd</Data>
            <Data name="upperShoulderWidth" target="upper" local="true">Slayers OutfitF.osd\upperShoulderWidth</Data>
        </Slider>
        <Slider name="BigTorso" invert="false" small="0" big="0">
            <Data name="BigTorso" target="BaseShape">BigTorso.bsd</Data>
            <Data name="lowerBigTorso" target="lower" local="true">Slayers OutfitF.osd\lowerBigTorso</Data>
            <Data name="jewelry02BigTorso" target="jewelry02" local="true">Slayers OutfitF.osd\jewelry02BigTorso</Data>
            <Data name="accBigTorso" target="acc" local="true">Slayers OutfitF.osd\accBigTorso</Data>
            <Data name="upperBigTorso" target="upper" local="true">Slayers OutfitF.osd\upperBigTorso</Data>
        </Slider>
        <Slider name="Waist" invert="false" small="0" big="100">
            <Data name="Waist" target="BaseShape">Waist.bsd</Data>
            <Data name="lowerWaist" target="lower" local="true">Slayers OutfitF.osd\lowerWaist</Data>
            <Data name="jewelry02Waist" target="jewelry02" local="true">Slayers OutfitF.osd\jewelry02Waist</Data>
            <Data name="accWaist" target="acc" local="true">Slayers OutfitF.osd\accWaist</Data>
            <Data name="upperWaist" target="upper" local="true">Slayers OutfitF.osd\upperWaist</Data>
        </Slider>
        <Slider name="WideWaistLine" invert="false" small="0" big="0">
            <Data name="WideWaistLine" target="BaseShape">WideWaistLine.bsd</Data>
            <Data name="lowerWideWaistLine" target="lower" local="true">Slayers OutfitF.osd\lowerWideWaistLine</Data>
            <Data name="jewelry02WideWaistLine" target="jewelry02" local="true">Slayers OutfitF.osd\jewelry02WideWaistLine</Data>
            <Data name="accWideWaistLine" target="acc" local="true">Slayers OutfitF.osd\accWideWaistLine</Data>
            <Data name="upperWideWaistLine" target="upper" local="true">Slayers OutfitF.osd\upperWideWaistLine</Data>
        </Slider>
        <Slider name="ChubbyWaist" invert="false" small="0" big="0">
            <Data name="ChubbyWaist" target="BaseShape">ChubbyWaist.bsd</Data>
            <Data name="lowerChubbyWaist" target="lower" local="true">Slayers OutfitF.osd\lowerChubbyWaist</Data>
            <Data name="jewelry02ChubbyWaist" target="jewelry02" local="true">Slayers OutfitF.osd\jewelry02ChubbyWaist</Data>
            <Data name="accChubbyWaist" target="acc" local="true">Slayers OutfitF.osd\accChubbyWaist</Data>
            <Data name="upperChubbyWaist" target="upper" local="true">Slayers OutfitF.osd\upperChubbyWaist</Data>
        </Slider>
        <Slider name="Belly" invert="false" small="0" big="0">
            <Data name="Belly" target="BaseShape">CalBelly.bsd</Data>
            <Data name="lowerBelly" target="lower" local="true">Slayers OutfitF.osd\lowerBelly</Data>
            <Data name="jewelry02Belly" target="jewelry02" local="true">Slayers OutfitF.osd\jewelry02Belly</Data>
            <Data name="accBelly" target="acc" local="true">Slayers OutfitF.osd\accBelly</Data>
            <Data name="upperBelly" target="upper" local="true">Slayers OutfitF.osd\upperBelly</Data>
        </Slider>
        <Slider name="BigBelly" invert="false" small="0" big="0">
            <Data name="BigBelly" target="BaseShape">BigBelly.bsd</Data>
            <Data name="lowerBigBelly" target="lower" local="true">Slayers OutfitF.osd\lowerBigBelly</Data>
            <Data name="jewelry02BigBelly" target="jewelry02" local="true">Slayers OutfitF.osd\jewelry02BigBelly</Data>
            <Data name="accBigBelly" target="acc" local="true">Slayers OutfitF.osd\accBigBelly</Data>
            <Data name="upperBigBelly" target="upper" local="true">Slayers OutfitF.osd\upperBigBelly</Data>
        </Slider>
        <Slider name="PregnancyBelly" invert="false" small="0" big="0">
            <Data name="PregnancyBelly" target="BaseShape">PregnancyBelly.bsd</Data>
            <Data name="lowerPregnancyBelly" target="lower" local="true">Slayers OutfitF.osd\lowerPregnancyBelly</Data>
            <Data name="jewelry02PregnancyBelly" target="jewelry02" local="true">Slayers OutfitF.osd\jewelry02PregnancyBelly</Data>
            <Data name="accPregnancyBelly" target="acc" local="true">Slayers OutfitF.osd\accPregnancyBelly</Data>
            <Data name="upperPregnancyBelly" target="upper" local="true">Slayers OutfitF.osd\upperPregnancyBelly</Data>
        </Slider>
        <Slider name="TummyTuck" invert="false" small="0" big="0">
            <Data name="TummyTuck" target="BaseShape">TummyTuck.bsd</Data>
            <Data name="lowerTummyTuck" target="lower" local="true">Slayers OutfitF.osd\lowerTummyTuck</Data>
            <Data name="jewelry02TummyTuck" target="jewelry02" local="true">Slayers OutfitF.osd\jewelry02TummyTuck</Data>
            <Data name="accTummyTuck" target="acc" local="true">Slayers OutfitF.osd\accTummyTuck</Data>
            <Data name="upperTummyTuck" target="upper" local="true">Slayers OutfitF.osd\upperTummyTuck</Data>
        </Slider>
        <Slider name="Back" invert="false" small="0" big="0">
            <Data name="Back" target="BaseShape">Back.bsd</Data>
            <Data name="lowerBack" target="lower" local="true">Slayers OutfitF.osd\lowerBack</Data>
            <Data name="jewelry02Back" target="jewelry02" local="true">Slayers OutfitF.osd\jewelry02Back</Data>
            <Data name="accBack" target="acc" local="true">Slayers OutfitF.osd\accBack</Data>
            <Data name="upperBack" target="upper" local="true">Slayers OutfitF.osd\upperBack</Data>
        </Slider>
        <Slider name="Hipbone" invert="false" small="0" big="0">
            <Data name="Hipbone" target="BaseShape">Hipbone.bsd</Data>
            <Data name="lowerHipbone" target="lower" local="true">Slayers OutfitF.osd\lowerHipbone</Data>
            <Data name="jewelry02Hipbone" target="jewelry02" local="true">Slayers OutfitF.osd\jewelry02Hipbone</Data>
            <Data name="accHipbone" target="acc" local="true">Slayers OutfitF.osd\accHipbone</Data>
            <Data name="upperHipbone" target="upper" local="true">Slayers OutfitF.osd\upperHipbone</Data>
        </Slider>
        <Slider name="Hips" invert="false" small="0" big="0">
            <Data name="Hips" target="BaseShape">Hips.bsd</Data>
            <Data name="lowerHips" target="lower" local="true">Slayers OutfitF.osd\lowerHips</Data>
            <Data name="jewelry02Hips" target="jewelry02" local="true">Slayers OutfitF.osd\jewelry02Hips</Data>
            <Data name="accHips" target="acc" local="true">Slayers OutfitF.osd\accHips</Data>
            <Data name="upperHips" target="upper" local="true">Slayers OutfitF.osd\upperHips</Data>
        </Slider>
        <Slider name="ButtCrack" invert="true" small="100" big="100">
            <Data name="ButtCrack" target="BaseShape">ButtCrack.bsd</Data>
            <Data name="lowerButtCrack" target="lower" local="true">Slayers OutfitF.osd\lowerButtCrack</Data>
            <Data name="accButtCrack" target="acc" local="true">Slayers OutfitF.osd\accButtCrack</Data>
            <Data name="upperButtCrack" target="upper" local="true">Slayers OutfitF.osd\upperButtCrack</Data>
        </Slider>
        <Slider name="Butt" invert="true" small="0" big="100">
            <Data name="Butt1" target="BaseShape">Butt1.bsd</Data>
            <Data name="lowerButt" target="lower" local="true">Slayers OutfitF.osd\lowerButt</Data>
            <Data name="jewelry02Butt" target="jewelry02" local="true">Slayers OutfitF.osd\jewelry02Butt</Data>
            <Data name="accButt" target="acc" local="true">Slayers OutfitF.osd\accButt</Data>
            <Data name="upperButt" target="upper" local="true">Slayers OutfitF.osd\upperButt</Data>
        </Slider>
        <Slider name="ButtSmall" invert="true" small="100" big="100">
            <Data name="ButtSm" target="BaseShape">ButtSm.bsd</Data>
            <Data name="lowerButtSmall" target="lower" local="true">Slayers OutfitF.osd\lowerButtSmall</Data>
            <Data name="jewelry02ButtSmall" target="jewelry02" local="true">Slayers OutfitF.osd\jewelry02ButtSmall</Data>
            <Data name="accButtSmall" target="acc" local="true">Slayers OutfitF.osd\accButtSmall</Data>
            <Data name="upperButtSmall" target="upper" local="true">Slayers OutfitF.osd\upperButtSmall</Data>
        </Slider>
        <Slider name="ButtShape2" invert="false" small="0" big="0">
            <Data name="MakButt" target="BaseShape">MakButt.bsd</Data>
            <Data name="lowerButtShape2" target="lower" local="true">Slayers OutfitF.osd\lowerButtShape2</Data>
            <Data name="jewelry02ButtShape2" target="jewelry02" local="true">Slayers OutfitF.osd\jewelry02ButtShape2</Data>
            <Data name="accButtShape2" target="acc" local="true">Slayers OutfitF.osd\accButtShape2</Data>
            <Data name="upperButtShape2" target="upper" local="true">Slayers OutfitF.osd\upperButtShape2</Data>
        </Slider>
        <Slider name="BigButt" invert="false" small="0" big="0">
            <Data name="BigButt" target="BaseShape">BigButt.bsd</Data>
            <Data name="lowerBigButt" target="lower" local="true">Slayers OutfitF.osd\lowerBigButt</Data>
            <Data name="jewelry02BigButt" target="jewelry02" local="true">Slayers OutfitF.osd\jewelry02BigButt</Data>
            <Data name="accBigButt" target="acc" local="true">Slayers OutfitF.osd\accBigButt</Data>
            <Data name="upperBigButt" target="upper" local="true">Slayers OutfitF.osd\upperBigButt</Data>
        </Slider>
        <Slider name="ChubbyButt" invert="false" small="0" big="0">
            <Data name="ChubbyButt" target="BaseShape">ChubbyButt.bsd</Data>
            <Data name="lowerChubbyButt" target="lower" local="true">Slayers OutfitF.osd\lowerChubbyButt</Data>
            <Data name="jewelry02ChubbyButt" target="jewelry02" local="true">Slayers OutfitF.osd\jewelry02ChubbyButt</Data>
            <Data name="accChubbyButt" target="acc" local="true">Slayers OutfitF.osd\accChubbyButt</Data>
            <Data name="upperChubbyButt" target="upper" local="true">Slayers OutfitF.osd\upperChubbyButt</Data>
        </Slider>
        <Slider name="AppleCheeks" invert="false" small="0" big="0">
            <Data name="AppleCheecks" target="BaseShape">AppleCheeks.bsd</Data>
            <Data name="lowerAppleCheeks" target="lower" local="true">Slayers OutfitF.osd\lowerAppleCheeks</Data>
            <Data name="jewelry02AppleCheeks" target="jewelry02" local="true">Slayers OutfitF.osd\jewelry02AppleCheeks</Data>
            <Data name="accAppleCheeks" target="acc" local="true">Slayers OutfitF.osd\accAppleCheeks</Data>
            <Data name="upperAppleCheeks" target="upper" local="true">Slayers OutfitF.osd\upperAppleCheeks</Data>
        </Slider>
        <Slider name="RoundAss" invert="false" small="0" big="0">
            <Data name="RoundAss" target="BaseShape">RoundAss.bsd</Data>
            <Data name="lowerRoundAss" target="lower" local="true">Slayers OutfitF.osd\lowerRoundAss</Data>
            <Data name="accRoundAss" target="acc" local="true">Slayers OutfitF.osd\accRoundAss</Data>
            <Data name="upperRoundAss" target="upper" local="true">Slayers OutfitF.osd\upperRoundAss</Data>
        </Slider>
        <Slider name="Groin" invert="false" small="0" big="0">
            <Data name="Groin" target="BaseShape">Groin.bsd</Data>
            <Data name="lowerGroin" target="lower" local="true">Slayers OutfitF.osd\lowerGroin</Data>
            <Data name="upperGroin" target="upper" local="true">Slayers OutfitF.osd\upperGroin</Data>
        </Slider>
        <Slider name="SlimThighs" invert="false" small="0" big="0">
            <Data name="SlimThighs" target="BaseShape">SlimThighs.bsd</Data>
            <Data name="lowerSlimThighs" target="lower" local="true">Slayers OutfitF.osd\lowerSlimThighs</Data>
            <Data name="jewelry02SlimThighs" target="jewelry02" local="true">Slayers OutfitF.osd\jewelry02SlimThighs</Data>
            <Data name="accSlimThighs" target="acc" local="true">Slayers OutfitF.osd\accSlimThighs</Data>
            <Data name="upperSlimThighs" target="upper" local="true">Slayers OutfitF.osd\upperSlimThighs</Data>
        </Slider>
        <Slider name="Thighs" invert="false" small="0" big="0">
            <Data name="Thighs" target="BaseShape">CalThighs.bsd</Data>
            <Data name="lowerThighs" target="lower" local="true">Slayers OutfitF.osd\lowerThighs</Data>
            <Data name="jewelry02Thighs" target="jewelry02" local="true">Slayers OutfitF.osd\jewelry02Thighs</Data>
            <Data name="accThighs" target="acc" local="true">Slayers OutfitF.osd\accThighs</Data>
            <Data name="upperThighs" target="upper" local="true">Slayers OutfitF.osd\upperThighs</Data>
        </Slider>
        <Slider name="ChubbyLegs" invert="false" small="0" big="0">
            <Data name="ChubbyLegs" target="BaseShape">ChubbyLegs.bsd</Data>
            <Data name="lowerChubbyLegs" target="lower" local="true">Slayers OutfitF.osd\lowerChubbyLegs</Data>
            <Data name="jewelry02ChubbyLegs" target="jewelry02" local="true">Slayers OutfitF.osd\jewelry02ChubbyLegs</Data>
            <Data name="accChubbyLegs" target="acc" local="true">Slayers OutfitF.osd\accChubbyLegs</Data>
            <Data name="upperChubbyLegs" target="upper" local="true">Slayers OutfitF.osd\upperChubbyLegs</Data>
        </Slider>
        <Slider name="Legs" invert="true" small="0" big="100">
            <Data name="Legs" target="BaseShape">Legs.bsd</Data>
            <Data name="lowerLegs" target="lower" local="true">Slayers OutfitF.osd\lowerLegs</Data>
            <Data name="jewelry02Legs" target="jewelry02" local="true">Slayers OutfitF.osd\jewelry02Legs</Data>
            <Data name="accLegs" target="acc" local="true">Slayers OutfitF.osd\accLegs</Data>
            <Data name="upperLegs" target="upper" local="true">Slayers OutfitF.osd\upperLegs</Data>
        </Slider>
        <Slider name="KneeHeight" invert="false" small="0" big="0">
            <Data name="KneeHeight" target="BaseShape">KneeHeight.bsd</Data>
            <Data name="lowerKneeHeight" target="lower" local="true">Slayers OutfitF.osd\lowerKneeHeight</Data>
            <Data name="upperKneeHeight" target="upper" local="true">Slayers OutfitF.osd\upperKneeHeight</Data>
        </Slider>
        <Slider name="CalfSize" invert="false" small="0" big="0">
            <Data name="CalfSize" target="BaseShape">CalfSize.bsd</Data>
            <Data name="lowerCalfSize" target="lower" local="true">Slayers OutfitF.osd\lowerCalfSize</Data>
        </Slider>
        <Slider name="CalfSmooth" invert="false" small="0" big="0">
            <Data name="CalfSmooth" target="BaseShape">CalfSmooth.bsd</Data>
            <Data name="lowerCalfSmooth" target="lower" local="true">Slayers OutfitF.osd\lowerCalfSmooth</Data>
        </Slider>
        <Slider name="Ankles" invert="true" small="100" big="100">
            <Data name="Ankles" target="BaseShape">Ankles.bsd</Data>
            <Data name="lowerAnkles" target="lower" local="true">Slayers OutfitF.osd\lowerAnkles</Data>
        </Slider>
        <Slider name="SmallSeam" invert="false" small="100" big="0" hidden="true">
            <Data name="SeamSm" target="BaseShape">SeamSm.bsd</Data>
            <Data name="lowerSmallSeam" target="lower" local="true">Slayers OutfitF.osd\lowerSmallSeam</Data>
            <Data name="upperSmallSeam" target="upper" local="true">Slayers OutfitF.osd\upperSmallSeam</Data>
            <Data name="jewelry01SmallSeam" target="jewelry01" local="true">Slayers OutfitF.osd\jewelry01SmallSeam</Data>
        </Slider>
        <Slider name="ShoulderTweak" invert="false" small="100" big="100" hidden="true">
            <Data name="ShoulderTweak" target="BaseShape">ShoulderTweak.bsd</Data>
            <Data name="upperShoulderTweak" target="upper" local="true">Slayers OutfitF.osd\upperShoulderTweak</Data>
        </Slider>
    </SliderSet>
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