<?xml version="1.0" encoding="UTF-8"?>
<SliderSetInfo version="1">
    <SliderSet name="Elf Marine Top">
        <DataFolder>Lineage 2 Revolution Elf Marine</DataFolder>
        <SourceFile>Elf Marine Top.nif</SourceFile>
        <OutputPath>meshes\Elf_Marine</OutputPath>
        <OutputFile GenWeights="true">Top</OutputFile>
        <Shape target="BaseShape" DataFolder="CalienteBody">BaseShape</Shape>
        <Shape target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md">Elf_Marine_Armor_01_Elf_Marine_Armor_01.md</Shape>
        <Slider name="Breasts" invert="true" small="20" big="100">
            <Data name="Breasts1" target="BaseShape">Breasts1.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdBreasts" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Top.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdBreasts</Data>
        </Slider>
        <Slider name="BreastsSmall" invert="true" small="100" big="100">
            <Data name="BreastsSm" target="BaseShape">BreastsSm.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdBreastsSmall" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Top.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdBreastsSmall</Data>
        </Slider>
        <Slider name="BreastsSH" invert="false" small="0" big="0">
            <Data name="BreastsSH" target="BaseShape">BreastsSH.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdBreastsSH" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Top.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdBreastsSH</Data>
        </Slider>
        <Slider name="BreastsSSH" invert="false" small="0" big="0">
            <Data name="BreastsSSH" target="BaseShape">BreastsSSH.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdBreastsSSH" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Top.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdBreastsSSH</Data>
        </Slider>
        <Slider name="BreastsFantasy" invert="false" small="0" big="0">
            <Data name="BreastsFantasy" target="BaseShape">BreastsFantasy.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdBreastsFantasy" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Top.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdBreastsFantasy</Data>
        </Slider>
        <Slider name="DoubleMelon" invert="false" small="0" big="0">
            <Data name="DoubleMelon" target="BaseShape">DoubleMelon.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdDoubleMelon" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Top.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdDoubleMelon</Data>
        </Slider>
        <Slider name="BreastCleavage" invert="false" small="0" big="0">
            <Data name="BreastCleavage" target="BaseShape">BreastCleavage.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdBreastCleavage" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Top.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdBreastCleavage</Data>
        </Slider>
        <Slider name="BreastFlatness" invert="false" small="0" big="0">
            <Data name="BreastFlatness" target="BaseShape">BreastFlatness.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdBreastFlatness" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Top.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdBreastFlatness</Data>
        </Slider>
        <Slider name="BreastGravity" invert="false" small="0" big="0">
            <Data name="BreastGravity" target="BaseShape">BreastGravity.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdBreastGravity" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Top.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdBreastGravity</Data>
        </Slider>
        <Slider name="PushUp" invert="false" small="0" big="0">
            <Data name="PushUp" target="BaseShape">PushUp.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdPushUp" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Top.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdPushUp</Data>
        </Slider>
        <Slider name="BreastHeight" invert="false" small="0" big="0">
            <Data name="BreastHt" target="BaseShape">BreastHt.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdBreastHeight" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Top.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdBreastHeight</Data>
        </Slider>
        <Slider name="BreastPerkiness" invert="false" small="0" big="0">
            <Data name="BreastPerkiness" target="BaseShape">BreastPerkiness.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdBreastPerkiness" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Top.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdBreastPerkiness</Data>
        </Slider>
        <Slider name="BreastWidth" invert="false" small="0" big="0">
            <Data name="BreastWidth" target="BaseShape">BreastWidth.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdBreastWidth" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Top.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdBreastWidth</Data>
        </Slider>
        <Slider name="NippleDistance" invert="true" small="100" big="100">
            <Data name="NippleDistance" target="BaseShape">NippleDistance.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdNippleDistance" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Top.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdNippleDistance</Data>
        </Slider>
        <Slider name="NipplePerkiness" invert="false" small="0" big="0">
            <Data name="NipplePerkiness" target="BaseShape">NipplePerkiness.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdNipplePerkiness" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Top.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdNipplePerkiness</Data>
        </Slider>
        <Slider name="NippleLength" invert="false" small="0" big="0">
            <Data name="NippleLength" target="BaseShape">NippleLength.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdNippleLength" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Top.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdNippleLength</Data>
        </Slider>
        <Slider name="NippleSize" invert="true" small="100" big="100">
            <Data name="NippleSize" target="BaseShape">NippleSize.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdNippleSize" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Top.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdNippleSize</Data>
        </Slider>
        <Slider name="NippleAreola" invert="false" small="0" big="0">
            <Data name="NippleAreola" target="BaseShape">NippleAreola.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdNippleAreola" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Top.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdNippleAreola</Data>
        </Slider>
        <Slider name="NippleUp" invert="false" small="0" big="0">
            <Data name="NippleUp" target="BaseShape">NippleUp.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdNippleUp" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Top.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdNippleUp</Data>
        </Slider>
        <Slider name="NippleDown" invert="false" small="0" big="0">
            <Data name="NippleDown" target="BaseShape">NippleDown.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdNippleDown" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Top.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdNippleDown</Data>
        </Slider>
        <Slider name="NippleTip" invert="false" small="0" big="0">
            <Data name="NippleTip" target="BaseShape">NippleTip.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdNippleTip" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Top.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdNippleTip</Data>
        </Slider>
        <Slider name="Arms" invert="true" small="0" big="100">
            <Data name="Arms" target="BaseShape">Arms.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdArms" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Top.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdArms</Data>
        </Slider>
        <Slider name="ChubbyArms" invert="false" small="0" big="0">
            <Data name="ChubbyArms" target="BaseShape">ChubbyArms.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdChubbyArms" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Top.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdChubbyArms</Data>
        </Slider>
        <Slider name="ShoulderSmooth" invert="false" small="0" big="0">
            <Data name="ShoulderSmooth" target="BaseShape">ShoulderSmooth.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdShoulderSmooth" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Top.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdShoulderSmooth</Data>
        </Slider>
        <Slider name="ShoulderWidth" invert="true" small="100" big="100">
            <Data name="ShoulderWidth" target="BaseShape">ShoulderWidth.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdShoulderWidth" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Top.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdShoulderWidth</Data>
        </Slider>
        <Slider name="BigTorso" invert="false" small="0" big="0">
            <Data name="BigTorso" target="BaseShape">BigTorso.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdBigTorso" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Top.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdBigTorso</Data>
        </Slider>
        <Slider name="Waist" invert="false" small="0" big="100">
            <Data name="Waist" target="BaseShape">Waist.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdWaist" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Top.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdWaist</Data>
        </Slider>
        <Slider name="WideWaistLine" invert="false" small="0" big="0">
            <Data name="WideWaistLine" target="BaseShape">WideWaistLine.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdWideWaistLine" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Top.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdWideWaistLine</Data>
        </Slider>
        <Slider name="ChubbyWaist" invert="false" small="0" big="0">
            <Data name="ChubbyWaist" target="BaseShape">ChubbyWaist.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdChubbyWaist" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Top.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdChubbyWaist</Data>
        </Slider>
        <Slider name="Belly" invert="false" small="0" big="0">
            <Data name="Belly" target="BaseShape">CalBelly.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdBelly" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Top.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdBelly</Data>
        </Slider>
        <Slider name="BigBelly" invert="false" small="0" big="0">
            <Data name="BigBelly" target="BaseShape">BigBelly.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdBigBelly" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Top.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdBigBelly</Data>
        </Slider>
        <Slider name="PregnancyBelly" invert="false" small="0" big="0">
            <Data name="PregnancyBelly" target="BaseShape">PregnancyBelly.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdPregnancyBelly" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Top.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdPregnancyBelly</Data>
        </Slider>
        <Slider name="TummyTuck" invert="false" small="0" big="0">
            <Data name="TummyTuck" target="BaseShape">TummyTuck.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdTummyTuck" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Top.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdTummyTuck</Data>
        </Slider>
        <Slider name="Back" invert="false" small="0" big="0">
            <Data name="Back" target="BaseShape">Back.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdBack" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Top.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdBack</Data>
        </Slider>
        <Slider name="Hipbone" invert="false" small="0" big="0">
            <Data name="Hipbone" target="BaseShape">Hipbone.bsd</Data>
        </Slider>
        <Slider name="Hips" invert="false" small="0" big="0">
            <Data name="Hips" target="BaseShape">Hips.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdHips" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Top.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdHips</Data>
        </Slider>
        <Slider name="ButtCrack" invert="true" small="100" big="100">
            <Data name="ButtCrack" target="BaseShape">ButtCrack.bsd</Data>
        </Slider>
        <Slider name="Butt" invert="true" small="0" big="100">
            <Data name="Butt1" target="BaseShape">Butt1.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdButt" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Top.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdButt</Data>
        </Slider>
        <Slider name="ButtSmall" invert="true" small="100" big="100">
            <Data name="ButtSm" target="BaseShape">ButtSm.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdButtSmall" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Top.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdButtSmall</Data>
        </Slider>
        <Slider name="ButtShape2" invert="false" small="0" big="0">
            <Data name="MakButt" target="BaseShape">MakButt.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdButtShape2" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Top.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdButtShape2</Data>
        </Slider>
        <Slider name="BigButt" invert="false" small="0" big="0">
            <Data name="BigButt" target="BaseShape">BigButt.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdBigButt" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Top.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdBigButt</Data>
        </Slider>
        <Slider name="ChubbyButt" invert="false" small="0" big="0">
            <Data name="ChubbyButt" target="BaseShape">ChubbyButt.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdChubbyButt" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Top.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdChubbyButt</Data>
        </Slider>
        <Slider name="AppleCheeks" invert="false" small="0" big="0">
            <Data name="AppleCheecks" target="BaseShape">AppleCheeks.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdAppleCheeks" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Top.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdAppleCheeks</Data>
        </Slider>
        <Slider name="RoundAss" invert="false" small="0" big="0">
            <Data name="RoundAss" target="BaseShape">RoundAss.bsd</Data>
        </Slider>
        <Slider name="Groin" invert="false" small="0" big="0">
            <Data name="Groin" target="BaseShape">Groin.bsd</Data>
        </Slider>
        <Slider name="SlimThighs" invert="false" small="0" big="0">
            <Data name="SlimThighs" target="BaseShape">SlimThighs.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdSlimThighs" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Top.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdSlimThighs</Data>
        </Slider>
        <Slider name="Thighs" invert="false" small="0" big="0">
            <Data name="Thighs" target="BaseShape">CalThighs.bsd</Data>
        </Slider>
        <Slider name="ChubbyLegs" invert="false" small="0" big="0">
            <Data name="ChubbyLegs" target="BaseShape">ChubbyLegs.bsd</Data>
        </Slider>
        <Slider name="Legs" invert="true" small="0" big="100">
            <Data name="Legs" target="BaseShape">Legs.bsd</Data>
        </Slider>
        <Slider name="KneeHeight" invert="false" small="0" big="0">
            <Data name="KneeHeight" target="BaseShape">KneeHeight.bsd</Data>
        </Slider>
        <Slider name="CalfSize" invert="false" small="0" big="0">
            <Data name="CalfSize" target="BaseShape">CalfSize.bsd</Data>
        </Slider>
        <Slider name="CalfSmooth" invert="false" small="0" big="0">
            <Data name="CalfSmooth" target="BaseShape">CalfSmooth.bsd</Data>
        </Slider>
        <Slider name="Ankles" invert="true" small="100" big="100">
            <Data name="Ankles" target="BaseShape">Ankles.bsd</Data>
        </Slider>
        <Slider name="SmallSeam" invert="false" small="100" big="0" hidden="true">
            <Data name="SeamSm" target="BaseShape">SeamSm.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdSmallSeam" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Top.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdSmallSeam</Data>
        </Slider>
        <Slider name="ShoulderTweak" invert="false" small="100" big="100" hidden="true">
            <Data name="ShoulderTweak" target="BaseShape">ShoulderTweak.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdShoulderTweak" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Top.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdShoulderTweak</Data>
        </Slider>
    </SliderSet>
    <SliderSet name="Elf Marine Pants">
        <DataFolder>Lineage 2 Revolution Elf Marine</DataFolder>
        <SourceFile>Elf Marine Pants.nif</SourceFile>
        <OutputPath>meshes\Elf_Marine</OutputPath>
        <OutputFile GenWeights="true">Pants</OutputFile>
        <Shape target="BaseShape" DataFolder="CalienteBody">BaseShape</Shape>
        <Shape target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md">Elf_Marine_Armor_01_Elf_Marine_Armor_01.md</Shape>
        <Slider name="Breasts" invert="true" small="20" big="100">
            <Data name="Breasts1" target="BaseShape">Breasts1.bsd</Data>
        </Slider>
        <Slider name="BreastsSmall" invert="true" small="100" big="100">
            <Data name="BreastsSm" target="BaseShape">BreastsSm.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdBreastsSmall" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Pants.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdBreastsSmall</Data>
        </Slider>
        <Slider name="BreastsSH" invert="false" small="0" big="0">
            <Data name="BreastsSH" target="BaseShape">BreastsSH.bsd</Data>
        </Slider>
        <Slider name="BreastsSSH" invert="false" small="0" big="0">
            <Data name="BreastsSSH" target="BaseShape">BreastsSSH.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdBreastsSSH" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Pants.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdBreastsSSH</Data>
        </Slider>
        <Slider name="BreastsFantasy" invert="false" small="0" big="0">
            <Data name="BreastsFantasy" target="BaseShape">BreastsFantasy.bsd</Data>
        </Slider>
        <Slider name="DoubleMelon" invert="false" small="0" big="0">
            <Data name="DoubleMelon" target="BaseShape">DoubleMelon.bsd</Data>
        </Slider>
        <Slider name="BreastCleavage" invert="false" small="0" big="0">
            <Data name="BreastCleavage" target="BaseShape">BreastCleavage.bsd</Data>
        </Slider>
        <Slider name="BreastFlatness" invert="false" small="0" big="0">
            <Data name="BreastFlatness" target="BaseShape">BreastFlatness.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdBreastFlatness" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Pants.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdBreastFlatness</Data>
        </Slider>
        <Slider name="BreastGravity" invert="false" small="0" big="0">
            <Data name="BreastGravity" target="BaseShape">BreastGravity.bsd</Data>
        </Slider>
        <Slider name="PushUp" invert="false" small="0" big="0">
            <Data name="PushUp" target="BaseShape">PushUp.bsd</Data>
        </Slider>
        <Slider name="BreastHeight" invert="false" small="0" big="0">
            <Data name="BreastHt" target="BaseShape">BreastHt.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdBreastHeight" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Pants.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdBreastHeight</Data>
        </Slider>
        <Slider name="BreastPerkiness" invert="false" small="0" big="0">
            <Data name="BreastPerkiness" target="BaseShape">BreastPerkiness.bsd</Data>
        </Slider>
        <Slider name="BreastWidth" invert="false" small="0" big="0">
            <Data name="BreastWidth" target="BaseShape">BreastWidth.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdBreastWidth" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Pants.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdBreastWidth</Data>
        </Slider>
        <Slider name="NippleDistance" invert="true" small="100" big="100">
            <Data name="NippleDistance" target="BaseShape">NippleDistance.bsd</Data>
        </Slider>
        <Slider name="NipplePerkiness" invert="false" small="0" big="0">
            <Data name="NipplePerkiness" target="BaseShape">NipplePerkiness.bsd</Data>
        </Slider>
        <Slider name="NippleLength" invert="false" small="0" big="0">
            <Data name="NippleLength" target="BaseShape">NippleLength.bsd</Data>
        </Slider>
        <Slider name="NippleSize" invert="true" small="100" big="100">
            <Data name="NippleSize" target="BaseShape">NippleSize.bsd</Data>
        </Slider>
        <Slider name="NippleAreola" invert="false" small="0" big="0">
            <Data name="NippleAreola" target="BaseShape">NippleAreola.bsd</Data>
        </Slider>
        <Slider name="NippleUp" invert="false" small="0" big="0">
            <Data name="NippleUp" target="BaseShape">NippleUp.bsd</Data>
        </Slider>
        <Slider name="NippleDown" invert="false" small="0" big="0">
            <Data name="NippleDown" target="BaseShape">NippleDown.bsd</Data>
        </Slider>
        <Slider name="NippleTip" invert="false" small="0" big="0">
            <Data name="NippleTip" target="BaseShape">NippleTip.bsd</Data>
        </Slider>
        <Slider name="Arms" invert="true" small="0" big="100">
            <Data name="Arms" target="BaseShape">Arms.bsd</Data>
        </Slider>
        <Slider name="ChubbyArms" invert="false" small="0" big="0">
            <Data name="ChubbyArms" target="BaseShape">ChubbyArms.bsd</Data>
        </Slider>
        <Slider name="ShoulderSmooth" invert="false" small="0" big="0">
            <Data name="ShoulderSmooth" target="BaseShape">ShoulderSmooth.bsd</Data>
        </Slider>
        <Slider name="ShoulderWidth" invert="true" small="100" big="100">
            <Data name="ShoulderWidth" target="BaseShape">ShoulderWidth.bsd</Data>
        </Slider>
        <Slider name="BigTorso" invert="false" small="0" big="0">
            <Data name="BigTorso" target="BaseShape">BigTorso.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdBigTorso" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Pants.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdBigTorso</Data>
        </Slider>
        <Slider name="Waist" invert="false" small="0" big="100">
            <Data name="Waist" target="BaseShape">Waist.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdWaist" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Pants.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdWaist</Data>
        </Slider>
        <Slider name="WideWaistLine" invert="false" small="0" big="0">
            <Data name="WideWaistLine" target="BaseShape">WideWaistLine.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdWideWaistLine" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Pants.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdWideWaistLine</Data>
        </Slider>
        <Slider name="ChubbyWaist" invert="false" small="0" big="0">
            <Data name="ChubbyWaist" target="BaseShape">ChubbyWaist.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdChubbyWaist" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Pants.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdChubbyWaist</Data>
        </Slider>
        <Slider name="Belly" invert="false" small="0" big="0">
            <Data name="Belly" target="BaseShape">CalBelly.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdBelly" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Pants.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdBelly</Data>
        </Slider>
        <Slider name="BigBelly" invert="false" small="0" big="0">
            <Data name="BigBelly" target="BaseShape">BigBelly.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdBigBelly" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Pants.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdBigBelly</Data>
        </Slider>
        <Slider name="PregnancyBelly" invert="false" small="0" big="0">
            <Data name="PregnancyBelly" target="BaseShape">PregnancyBelly.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdPregnancyBelly" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Pants.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdPregnancyBelly</Data>
        </Slider>
        <Slider name="TummyTuck" invert="false" small="0" big="0">
            <Data name="TummyTuck" target="BaseShape">TummyTuck.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdTummyTuck" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Pants.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdTummyTuck</Data>
        </Slider>
        <Slider name="Back" invert="false" small="0" big="0">
            <Data name="Back" target="BaseShape">Back.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdBack" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Pants.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdBack</Data>
        </Slider>
        <Slider name="Hipbone" invert="false" small="0" big="0">
            <Data name="Hipbone" target="BaseShape">Hipbone.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdHipbone" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Pants.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdHipbone</Data>
        </Slider>
        <Slider name="Hips" invert="false" small="0" big="0">
            <Data name="Hips" target="BaseShape">Hips.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdHips" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Pants.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdHips</Data>
        </Slider>
        <Slider name="ButtCrack" invert="true" small="100" big="100">
            <Data name="ButtCrack" target="BaseShape">ButtCrack.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdButtCrack" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Pants.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdButtCrack</Data>
        </Slider>
        <Slider name="Butt" invert="true" small="0" big="100">
            <Data name="Butt1" target="BaseShape">Butt1.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdButt" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Pants.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdButt</Data>
        </Slider>
        <Slider name="ButtSmall" invert="true" small="100" big="100">
            <Data name="ButtSm" target="BaseShape">ButtSm.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdButtSmall" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Pants.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdButtSmall</Data>
        </Slider>
        <Slider name="ButtShape2" invert="false" small="0" big="0">
            <Data name="MakButt" target="BaseShape">MakButt.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdButtShape2" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Pants.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdButtShape2</Data>
        </Slider>
        <Slider name="BigButt" invert="false" small="0" big="0">
            <Data name="BigButt" target="BaseShape">BigButt.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdBigButt" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Pants.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdBigButt</Data>
        </Slider>
        <Slider name="ChubbyButt" invert="false" small="0" big="0">
            <Data name="ChubbyButt" target="BaseShape">ChubbyButt.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdChubbyButt" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Pants.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdChubbyButt</Data>
        </Slider>
        <Slider name="AppleCheeks" invert="false" small="0" big="0">
            <Data name="AppleCheecks" target="BaseShape">AppleCheeks.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdAppleCheeks" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Pants.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdAppleCheeks</Data>
        </Slider>
        <Slider name="RoundAss" invert="false" small="0" big="0">
            <Data name="RoundAss" target="BaseShape">RoundAss.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdRoundAss" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Pants.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdRoundAss</Data>
        </Slider>
        <Slider name="Groin" invert="false" small="0" big="0">
            <Data name="Groin" target="BaseShape">Groin.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdGroin" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Pants.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdGroin</Data>
        </Slider>
        <Slider name="SlimThighs" invert="false" small="0" big="0">
            <Data name="SlimThighs" target="BaseShape">SlimThighs.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdSlimThighs" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Pants.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdSlimThighs</Data>
        </Slider>
        <Slider name="Thighs" invert="false" small="0" big="0">
            <Data name="Thighs" target="BaseShape">CalThighs.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdThighs" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Pants.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdThighs</Data>
        </Slider>
        <Slider name="ChubbyLegs" invert="false" small="0" big="0">
            <Data name="ChubbyLegs" target="BaseShape">ChubbyLegs.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdChubbyLegs" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Pants.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdChubbyLegs</Data>
        </Slider>
        <Slider name="Legs" invert="true" small="0" big="100">
            <Data name="Legs" target="BaseShape">Legs.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdLegs" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Pants.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdLegs</Data>
        </Slider>
        <Slider name="KneeHeight" invert="false" small="0" big="0">
            <Data name="KneeHeight" target="BaseShape">KneeHeight.bsd</Data>
            <Data name="Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdKneeHeight" target="Elf_Marine_Armor_01_Elf_Marine_Armor_01.md" local="true">Elf Marine Pants.osd\Elf_Marine_Armor_01_Elf_Marine_Armor_01.mdKneeHeight</Data>
        </Slider>
        <Slider name="CalfSize" invert="false" small="0" big="0">
            <Data name="CalfSize" target="BaseShape">CalfSize.bsd</Data>
        </Slider>
        <Slider name="CalfSmooth" invert="false" small="0" big="0">
            <Data name="CalfSmooth" target="BaseShape">CalfSmooth.bsd</Data>
        </Slider>
        <Slider name="Ankles" invert="true" small="100" big="100">
            <Data name="Ankles" target="BaseShape">Ankles.bsd</Data>
        </Slider>
        <Slider name="SmallSeam" invert="false" small="100" big="0" hidden="true">
            <Data name="SeamSm" target="BaseShape">SeamSm.bsd</Data>
        </Slider>
        <Slider name="ShoulderTweak" invert="false" small="100" big="100" hidden="true">
            <Data name="ShoulderTweak" target="BaseShape">ShoulderTweak.bsd</Data>
        </Slider>
    </SliderSet>
    <SliderSet name="Elf Marine Feet">
        <DataFolder>Lineage 2 Revolution Elf Marine</DataFolder>
        <SourceFile>Elf Marine Feet.nif</SourceFile>
        <OutputPath>meshes\Elf_Marine</OutputPath>
        <OutputFile GenWeights="true">Feet</OutputFile>
        <Shape target="BaseShape" DataFolder="CalienteBody">BaseShape</Shape>
        <Shape target="Elf_02">Elf_02</Shape>
        <Slider name="Breasts" invert="true" small="20" big="100">
            <Data name="Breasts1" target="BaseShape">Breasts1.bsd</Data>
        </Slider>
        <Slider name="BreastsSmall" invert="true" small="100" big="100">
            <Data name="BreastsSm" target="BaseShape">BreastsSm.bsd</Data>
        </Slider>
        <Slider name="BreastsSH" invert="false" small="0" big="0">
            <Data name="BreastsSH" target="BaseShape">BreastsSH.bsd</Data>
        </Slider>
        <Slider name="BreastsSSH" invert="false" small="0" big="0">
            <Data name="BreastsSSH" target="BaseShape">BreastsSSH.bsd</Data>
        </Slider>
        <Slider name="BreastsFantasy" invert="false" small="0" big="0">
            <Data name="BreastsFantasy" target="BaseShape">BreastsFantasy.bsd</Data>
        </Slider>
        <Slider name="DoubleMelon" invert="false" small="0" big="0">
            <Data name="DoubleMelon" target="BaseShape">DoubleMelon.bsd</Data>
        </Slider>
        <Slider name="BreastCleavage" invert="false" small="0" big="0">
            <Data name="BreastCleavage" target="BaseShape">BreastCleavage.bsd</Data>
        </Slider>
        <Slider name="BreastFlatness" invert="false" small="0" big="0">
            <Data name="BreastFlatness" target="BaseShape">BreastFlatness.bsd</Data>
        </Slider>
        <Slider name="BreastGravity" invert="false" small="0" big="0">
            <Data name="BreastGravity" target="BaseShape">BreastGravity.bsd</Data>
        </Slider>
        <Slider name="PushUp" invert="false" small="0" big="0">
            <Data name="PushUp" target="BaseShape">PushUp.bsd</Data>
        </Slider>
        <Slider name="BreastHeight" invert="false" small="0" big="0">
            <Data name="BreastHt" target="BaseShape">BreastHt.bsd</Data>
        </Slider>
        <Slider name="BreastPerkiness" invert="false" small="0" big="0">
            <Data name="BreastPerkiness" target="BaseShape">BreastPerkiness.bsd</Data>
        </Slider>
        <Slider name="BreastWidth" invert="false" small="0" big="0">
            <Data name="BreastWidth" target="BaseShape">BreastWidth.bsd</Data>
        </Slider>
        <Slider name="NippleDistance" invert="true" small="100" big="100">
            <Data name="NippleDistance" target="BaseShape">NippleDistance.bsd</Data>
        </Slider>
        <Slider name="NipplePerkiness" invert="false" small="0" big="0">
            <Data name="NipplePerkiness" target="BaseShape">NipplePerkiness.bsd</Data>
        </Slider>
        <Slider name="NippleLength" invert="false" small="0" big="0">
            <Data name="NippleLength" target="BaseShape">NippleLength.bsd</Data>
        </Slider>
        <Slider name="NippleSize" invert="true" small="100" big="100">
            <Data name="NippleSize" target="BaseShape">NippleSize.bsd</Data>
        </Slider>
        <Slider name="NippleAreola" invert="false" small="0" big="0">
            <Data name="NippleAreola" target="BaseShape">NippleAreola.bsd</Data>
        </Slider>
        <Slider name="NippleUp" invert="false" small="0" big="0">
            <Data name="NippleUp" target="BaseShape">NippleUp.bsd</Data>
        </Slider>
        <Slider name="NippleDown" invert="false" small="0" big="0">
            <Data name="NippleDown" target="BaseShape">NippleDown.bsd</Data>
        </Slider>
        <Slider name="NippleTip" invert="false" small="0" big="0">
            <Data name="NippleTip" target="BaseShape">NippleTip.bsd</Data>
        </Slider>
        <Slider name="Arms" invert="true" small="0" big="100">
            <Data name="Arms" target="BaseShape">Arms.bsd</Data>
        </Slider>
        <Slider name="ChubbyArms" invert="false" small="0" big="0">
            <Data name="ChubbyArms" target="BaseShape">ChubbyArms.bsd</Data>
        </Slider>
        <Slider name="ShoulderSmooth" invert="false" small="0" big="0">
            <Data name="ShoulderSmooth" target="BaseShape">ShoulderSmooth.bsd</Data>
        </Slider>
        <Slider name="ShoulderWidth" invert="true" small="100" big="100">
            <Data name="ShoulderWidth" target="BaseShape">ShoulderWidth.bsd</Data>
        </Slider>
        <Slider name="BigTorso" invert="false" small="0" big="0">
            <Data name="BigTorso" target="BaseShape">BigTorso.bsd</Data>
        </Slider>
        <Slider name="Waist" invert="false" small="0" big="100">
            <Data name="Waist" target="BaseShape">Waist.bsd</Data>
        </Slider>
        <Slider name="WideWaistLine" invert="false" small="0" big="0">
            <Data name="WideWaistLine" target="BaseShape">WideWaistLine.bsd</Data>
        </Slider>
        <Slider name="ChubbyWaist" invert="false" small="0" big="0">
            <Data name="ChubbyWaist" target="BaseShape">ChubbyWaist.bsd</Data>
        </Slider>
        <Slider name="Belly" invert="false" small="0" big="0">
            <Data name="Belly" target="BaseShape">CalBelly.bsd</Data>
        </Slider>
        <Slider name="BigBelly" invert="false" small="0" big="0">
            <Data name="BigBelly" target="BaseShape">BigBelly.bsd</Data>
        </Slider>
        <Slider name="PregnancyBelly" invert="false" small="0" big="0">
            <Data name="PregnancyBelly" target="BaseShape">PregnancyBelly.bsd</Data>
            <Data name="Elf_02PregnancyBelly" target="Elf_02" local="true">Elf Marine Feet.osd\Elf_02PregnancyBelly</Data>
        </Slider>
        <Slider name="TummyTuck" invert="false" small="0" big="0">
            <Data name="TummyTuck" target="BaseShape">TummyTuck.bsd</Data>
        </Slider>
        <Slider name="Back" invert="false" small="0" big="0">
            <Data name="Back" target="BaseShape">Back.bsd</Data>
        </Slider>
        <Slider name="Hipbone" invert="false" small="0" big="0">
            <Data name="Hipbone" target="BaseShape">Hipbone.bsd</Data>
        </Slider>
        <Slider name="Hips" invert="false" small="0" big="0">
            <Data name="Hips" target="BaseShape">Hips.bsd</Data>
        </Slider>
        <Slider name="ButtCrack" invert="true" small="100" big="100">
            <Data name="ButtCrack" target="BaseShape">ButtCrack.bsd</Data>
        </Slider>
        <Slider name="Butt" invert="true" small="0" big="100">
            <Data name="Butt1" target="BaseShape">Butt1.bsd</Data>
            <Data name="Elf_02Butt" target="Elf_02" local="true">Elf Marine Feet.osd\Elf_02Butt</Data>
        </Slider>
        <Slider name="ButtSmall" invert="true" small="100" big="100">
            <Data name="ButtSm" target="BaseShape">ButtSm.bsd</Data>
            <Data name="Elf_02ButtSmall" target="Elf_02" local="true">Elf Marine Feet.osd\Elf_02ButtSmall</Data>
        </Slider>
        <Slider name="ButtShape2" invert="false" small="0" big="0">
            <Data name="MakButt" target="BaseShape">MakButt.bsd</Data>
        </Slider>
        <Slider name="BigButt" invert="false" small="0" big="0">
            <Data name="BigButt" target="BaseShape">BigButt.bsd</Data>
            <Data name="Elf_02BigButt" target="Elf_02" local="true">Elf Marine Feet.osd\Elf_02BigButt</Data>
        </Slider>
        <Slider name="ChubbyButt" invert="false" small="0" big="0">
            <Data name="ChubbyButt" target="BaseShape">ChubbyButt.bsd</Data>
            <Data name="Elf_02ChubbyButt" target="Elf_02" local="true">Elf Marine Feet.osd\Elf_02ChubbyButt</Data>
        </Slider>
        <Slider name="AppleCheeks" invert="false" small="0" big="0">
            <Data name="AppleCheecks" target="BaseShape">AppleCheeks.bsd</Data>
        </Slider>
        <Slider name="RoundAss" invert="false" small="0" big="0">
            <Data name="RoundAss" target="BaseShape">RoundAss.bsd</Data>
        </Slider>
        <Slider name="Groin" invert="false" small="0" big="0">
            <Data name="Groin" target="BaseShape">Groin.bsd</Data>
        </Slider>
        <Slider name="SlimThighs" invert="false" small="0" big="0">
            <Data name="SlimThighs" target="BaseShape">SlimThighs.bsd</Data>
            <Data name="Elf_02SlimThighs" target="Elf_02" local="true">Elf Marine Feet.osd\Elf_02SlimThighs</Data>
        </Slider>
        <Slider name="Thighs" invert="false" small="0" big="0">
            <Data name="Thighs" target="BaseShape">CalThighs.bsd</Data>
            <Data name="Elf_02Thighs" target="Elf_02" local="true">Elf Marine Feet.osd\Elf_02Thighs</Data>
        </Slider>
        <Slider name="ChubbyLegs" invert="false" small="0" big="0">
            <Data name="ChubbyLegs" target="BaseShape">ChubbyLegs.bsd</Data>
            <Data name="Elf_02ChubbyLegs" target="Elf_02" local="true">Elf Marine Feet.osd\Elf_02ChubbyLegs</Data>
        </Slider>
        <Slider name="Legs" invert="true" small="0" big="100">
            <Data name="Legs" target="BaseShape">Legs.bsd</Data>
            <Data name="Elf_02Legs" target="Elf_02" local="true">Elf Marine Feet.osd\Elf_02Legs</Data>
        </Slider>
        <Slider name="KneeHeight" invert="false" small="0" big="0">
            <Data name="KneeHeight" target="BaseShape">KneeHeight.bsd</Data>
            <Data name="Elf_02KneeHeight" target="Elf_02" local="true">Elf Marine Feet.osd\Elf_02KneeHeight</Data>
        </Slider>
        <Slider name="CalfSize" invert="false" small="0" big="0">
            <Data name="CalfSize" target="BaseShape">CalfSize.bsd</Data>
            <Data name="Elf_02CalfSize" target="Elf_02" local="true">Elf Marine Feet.osd\Elf_02CalfSize</Data>
        </Slider>
        <Slider name="CalfSmooth" invert="false" small="0" big="0">
            <Data name="CalfSmooth" target="BaseShape">CalfSmooth.bsd</Data>
            <Data name="Elf_02CalfSmooth" target="Elf_02" local="true">Elf Marine Feet.osd\Elf_02CalfSmooth</Data>
        </Slider>
        <Slider name="Ankles" invert="true" small="100" big="100">
            <Data name="Ankles" target="BaseShape">Ankles.bsd</Data>
            <Data name="Elf_02Ankles" target="Elf_02" local="true">Elf Marine Feet.osd\Elf_02Ankles</Data>
        </Slider>
        <Slider name="SmallSeam" invert="false" small="100" big="0" hidden="true">
            <Data name="SeamSm" target="BaseShape">SeamSm.bsd</Data>
            <Data name="Elf_02SmallSeam" target="Elf_02" local="true">Elf Marine Feet.osd\Elf_02SmallSeam</Data>
        </Slider>
        <Slider name="ShoulderTweak" invert="false" small="100" big="100" hidden="true">
            <Data name="ShoulderTweak" target="BaseShape">ShoulderTweak.bsd</Data>
        </Slider>
    </SliderSet>
</SliderSetInfo>
